Warpswap
por llnn404
Warpswap
Etiquetas para Warpswap
Descripción
Un juego de plataformas y puzzles donde puedes intercambiar al jugador con los bloques.
Cómo jugar
¡Juega en resolución completa para una mejor experiencia! WASD/flechas/joystick izquierdo — moverse. ESPACIO / Y — saltar (mantén para saltar más alto). E / B — disparar. R / A — reiniciar
FAQ
¿Qué es Warpswap?
Warpswap es un juego de rompecabezas minimalista desarrollado por llnn404 donde los jugadores navegan por un pequeño mundo basado en cuadrículas usando mecánicas de teletransporte e intercambio.
¿Cómo se juega Warpswap?
En Warpswap, controlas a un personaje para llegar a la salida de cada nivel moviéndote, teletransportándote e intercambiando lugares con bloques, resolviendo la secuencia correcta.
¿Cuál es la mecánica principal en Warpswap?
La mecánica principal en Warpswap es resolver rompecabezas en cuadrícula teletransportando e intercambiando bloques para despejar el camino hacia el objetivo, con cada nivel presentando nuevas variantes.
¿Warpswap tiene diferentes niveles o progresión?
Sí, Warpswap cuenta con una serie de niveles diseñados a mano, cada uno aumentando en dificultad y complejidad a medida que avanzas en el juego de rompecabezas.
¿Quién desarrolló Warpswap y en qué plataforma se puede jugar?
Warpswap fue creado por llnn404 y está disponible para jugar gratis como juego de navegador en Kongregate.
Comentarios
alicealicealice
Apr. 30, 2020
I like the concept and a whole lot of the game! But space to jump is definitely non-intuitive on some levels - being able to use W or up would be a lot easier. And while I appreciate that the levels get harder (and that there are a lot of them!), there are some that depend on split-second timing/pixel perfect jumping. I know that a puzzle/platformer will have some of that, but I think it breaks up the flow of an otherwise well-designed game.
Thank you for feedback! It's actually my first game so I'm not that good with game design And yes, I can add jump button as W/UP in the next update!
lollolilol
May. 01, 2020
There are many levels and have a good difficulty. Most of them are short so one can quickly achieve the right timing. It could use some longer levels where the main task would be to figure out where boxes should be placed...
4L3AF
May. 26, 2020
Great concept... Many of the simple "tutorial" levels seemed like they came after the level they were needed on. A bit more of a snappy grid-like structure would help make this feel more like a puzzle game and less like an extremely frustrating platformer meaning if the bullet only fired in the vertical y center of the grid cell you were in... removing the bullet colliding with self would change very little of the "solutions" but would make the game feel easier even if it wasn't. The bullet limits seemed arbitrary as you sometimes don't need to shoot but have bullets or you have more bullets than needed. And the "gap" cells that allow the bullet but not player through would be nice if they were just a bit wider so that the bullet had a slightly easier time getting through. And the ending felt a bit less "juicy" then it should have felt. Infinite bullets and random boxes may have helped it feel more exciting for an end screen.
Simoris
May. 13, 2020
A nice little game (with surprisingly many levels).
Some levels require pretty precise timing (esp. when shooting through gaps while jumping/falling or trying to place red blocks in the air), but the shortness of levels still keeps it balanced and nicely playable.
When I played it, thanks to implementing other players feedback, there were already all kinds of controls, so everything I tried (cause I thought it would be handy) worked, ended up playing it mostly with arrow-keys and the second hand to shoot.
Thank you for feedback! I'll try to update my game as much as I can and make it even better.
Bakelmun
May. 13, 2020
Anyone else have the music on/off button not do anything?