Monster Invaders 3: Revolution

Monster Invaders 3: Revolution

por matthewskeew
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Monster Invaders 3: Revolution

Valoración:
2.3
Lanzamiento: July 16, 2011
Última actualización: July 16, 2011
Desarrollador: matthewskeew

Etiquetas para Monster Invaders 3: Revolution

Descripción

Los Monstruos han llegado a la Tierra. Solo uno puede detenerlos: tú. Inspirado en Space Invaders, desarrollado y mejorado durante muchas horas para traerte la experiencia definitiva de un juego tipo Space Invaders. Disfruta.

Cómo jugar

Teclas a/d para moverte a la izquierda/derecha, ratón para apuntar, barra espaciadora para disparar

Actualizaciones del desarrollador

Jul 16, 2011 7:13am

as there are some people who haven’t noticed: there are 12 levels, not just 1 – the boss of each level comes after 1 min

Comentarios

0/1000
Workin avatar

Workin

Jul. 16, 2011

2
0

It's a good start. Obviously this isn't a best seller, but by your own comment, it's not meant to be. Some things to watch out for are details, such as making sure that lines of enemies don't overlap one another, and maybe adjusting the difficulty curve. In addition, consider making an option for the user to choose between the spacebar and the left mouse button, because in the way it's set up now, my hand feels somewhat cramped. Otherwise, not a bad game for a beginning developer.

exailed avatar

exailed

Jul. 16, 2011

2
0

for only two weeks of practice you have done amazing but you may want to refer to http://www.flashkit.com/tutorials/ for advice and more learning

matthewskeew avatar

matthewskeew

Jul. 16, 2011

3
1

I only started making games a couple of weeks ago, so the game obviously won't be perfect, but constructive criticism (or praise :P) is welcome, and and suggestions will be taken into account.
Enjoy the game :)

exailed avatar

exailed

Jul. 16, 2011

0
2

wait i take that pack made with stencyl - stencyl makes makeing games effortless and took the fun out of programming

matthewskeew
matthewskeew Desarrollador

actually, stencyl just simplifies things, meaning you dont need to constantly write identical bits of code, but it still takes effort.