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SWOOOORDS! Colon Lords of the Sword

SWOOOORDS! Colon Lords of the Sword

por nihilocrat
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SWOOOORDS! Colon Lords of the Sword

Valoración:
3.5
Lanzamiento: September 08, 2012
Última actualización: March 16, 2013
Desarrollador: nihilocrat

Etiquetas para SWOOOORDS! Colon Lords of the Sword

Descripción

¡SWOOOORDS! Colon Lords of the Sword es un juego de mazmorras y peleas. Está inspirado en Gauntlet, Golden Axe, Bastion y Spiral Knights. – Adéntrate en mazmorras generadas proceduralmente, derrotando brutalmente oleadas de enemigos. – El combate desafiante significa que siempre estarás cerca de la muerte, pero con habilidad en el tiempo de ataques, esquivas, bloqueos, contraataques y otras habilidades asegurarás tu supervivencia. – Muerte permanente: ¡elige sabiamente, solo tienes una vida! – Empuña una de muchas espadas, cada una con habilidades especiales. – Banda sonora heavy metal brutal de Pip Malt. Descarga la versión completa con cooperativo y soporte para gamepad: http://www.indiedb.com/games/swoooords/downloads

Cómo jugar

WASD: moverse. Clic izquierdo: atacar. Clic derecho: bloquear. Barra espaciadora: esquivar.

Actualizaciones del desarrollador

Mar 16, 2013 4:26pm

I just made a pretty big update to the game, make sure to check it out!

== v1.3 CHANGELIST (Mar 14 2013) ====
- New Translation: Spanish
- Title menus and pause menu are navigable with the gamepad or keyboard
- Title screen music changed for something less overwhelming… more time to lower the volume if you need to.
- You can now sprint by holding down the “Dodge” button.
- Dodge is a bit more difficult to use, it is slower at the beginning so you’ll need to plan your dodges better
- New dodge physics mean you can perform a high-velocity “dash attack” by attacking while dodging
- Improved dodge and jump animations a little
- The basic dodge is now highly controllable, a skilled player can use it to “sidestep” enemies
- Tracking speed of most enemies lowered to make it easier to sidestep them. It’s an exciting and dangerous alternative to countering.
- Shielded enemies have special block decals to make it obvious that you can backstab them.
- Made some enemies slightly faster, and all elite enemies significantly faster
- Healing token is now a piece of meat. OM NOM NOM.
- You now have to buy your swords and meat, but they’re relatively inexpensive.
- Chests appear slightly more often, now that gold has a use.
- You can spend Gold to start the game at a lower Depth. You can only start on levels you have already completed.
- You’ll start with a depth-appropriate weapon equipped so you’re not totally screwed
- Revive changed so it’s a lot more intuitive; the now-classic “run over and hold down a button to revive your buddy” method
- Optimized AI and combat code to reduce slowdown when fighting lots of enemies.
- A few swords were renamed
- One new enemy added, he acts very differently from the rest.
- The window to cancel an attack into a block is a little bit smaller now.
- Added sounds to various special attacks
- Singleplayer-only restriction removed from the web version because of feedback. It’s now just like the downloadable version.
- Lots of bugfixes!

Comentarios

0/1000
abigael99 avatar

abigael99

Jul. 01, 2015

9
0

setting controls would be good though

kenarus avatar

kenarus

Jun. 20, 2015

5
0

some armor would be nice (like plate armor)

r2d2go avatar

r2d2go

Dec. 23, 2012

38
5

This game deserves more recognition... but it didn't even make it to the front page.

Hyoscine avatar

Hyoscine

Sep. 14, 2012

38
6

Hah, "colon lords".

Damienamus avatar

Damienamus

Sep. 14, 2012

41
7

Great game, add some achievements, shops and experience points to get better skills and it will be a masterpiece