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omg, SO much longer than chapter 1. but i loved playing it. and unlike chapter 1, you make like 20k in gold over the course of the game lol. needs badge tho. 5/5
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errr I have reached a weird bug not on your known bugs list. When ever I enter battle, the mouse cursor moves very slower, or doesn't move at all, and the whole battle moves slow and buggy.
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can any1 tell me
the underwater temple and the cave ..
when can i access them? after the flying saucer?
or only b4 that?
dun wanna finish the game without having explored everything
and where is the last chat? the one that can use the mace? found the double edged sword guy,lol
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Finish up all chapters don't give up! Slow and steady! I love these games. The dialog is entertaining and hilarious. I like the way the battles are set up, and everything else.
5/5
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playing all day already, a really good game :D
just wondering cause i didnt find any1 jet, i have a mace and a double edged sword in my inv but no one can wear that.. also deugan has his ancient sword, is there anything the like for the other ppl?
still need to find a few keys für the special dungeons
the one underwater .. when am i allowed to enter it? anytime i go there the are like nooo , were on a mission.. does that stop anytime or will the chapter stop beforehand?
killed mardek already and now im searching for the mage to enter the saucer which definitely looks like the end of the chapter..
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You can attack allies and heal enemies because some strategies can use those sorts of things. For example, some undead creatures might be weak against healing magic. And if an ally has armour that absorbs water damage, and some other ally has a weapon that INFLICTS water damage...
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Very nice game. it's just like playing one of the old Final Fantasys, so it gains huge points right there. As for all the dialogue, it is a story-driven game. Dialogue is sort of necessary. 5/5
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I'm not much of a grinder, and it's kind of annoying to have to go back and train characters' skills before you equip them with new and better gear. Maybe add a gold-pay trainer you can buy skill points at in future chapters, or at least some way of turning up the random encounter rate significantly? Or even just a "training room" of non-stop combat until you choose to leave...
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There is a bonus boss though he is like impossible to kill it is the zombie dragon in the section of the catacombs that you can only access after you beat Moric the first time. There is also something you can do if you get all four trilobite keys
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:D Well Pseudo, if you barely have to fight and you can still go to the next area, that kinda kills the fun. You should have to level 2 to 3 times to be able to accually beat the next boss that comes. and Maybe add a harder Bonus Boss, that is very difficult to kill, but after it is killed opens a bonus area or gives you an item/magic/billions of gold/ect.
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One the best games around here, i loved it.
Just one thing: after saving Canonia the party returns to castle; when the others went to the dorm i tried to buy something in one of the shops (both Canonia and Goznor), but they were "locked". It would have been nice if they were opened and available. ^^
BBK
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I was wondering when are you planning to get the Chapter 3 out for? i can't wait actually... As soon as it will come out trust me, i'll spend a whole day to do it.
I Really loved the way the character interacted and i loved the 'secret place' in chapter 2 hehe. get up the good work honestly. It's great
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I don't like it in RPGs where you have to go out of your way to just battle monsters to be good enough to tackle the next dungeon, so I wouldn't make the player do that in mine.
However, if you've been RUNNING from every fight and not getting treasure chests or buying items, that's when you'll be underpowered.
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8-bit ftw! Well made game, great quotes. I think the game expects me to grind at the moment though, because the enemies seem to decimate my party in one hit. Bugger.
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"Yeah" implies a very American pronunciation. What I say is "yeh", so that's how I spelled it.
Also, I'm aware of the Smite I bug, and I'll be uploading an updated version of both chapters shortly.
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Smite I, dang I hate it, it says I haven't done it once, I've mastered it twice, and I try every hit to use it and sometimes it works.
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Hrmm I'm pretty sure the story won't change seeing that you can have both Zach and Vehrn in your party. (just not your active party. at least not in this chapter.)
Vehrn is better for the "Crypt" and Zach is better for the "Ship."
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From the beginning I thought that Deugan would be taken over by Moric, as they are both the same element.. kind of an interesting (though sort of predicted) outcome anyway xD.
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Think you can put an option to disable/enable to unsuccessful reaction error sound in the menu? I don't see people would disable the music for example but the error sound can be annoying after a while.
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I hope Deugan somehow made it out alive :( Stupid guy, they could've taken that thing down together and made it out together, but what's a story without some sad ending hm..
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Oh, an error you might want to look into if you haven't. For some reason healing fails to work outside in the field at times. Perhaps make random battles a bit more attractive via exp gained or loot, I dunno.. after a while I just got bored of them.
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Will Deugan's and the others' items still be attainable in the next game? I'm still curious to see how the story changes if I hired Zack instead of going with Vehrn..
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This game really reminds me of the good 'ol days back in 7th grade when I played pokemon on my game boy pocket... this is better though - it's in colour, and there are no pokemons =P
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"Also, it would be nice if you went back to the old menu system from chapter one,"
This is a big NO. If anything, make it so that people could have a choice.
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I figured out why you don't get Deugan's items. He's not THERE at the end of chapter 1 XD. You should make it so his items carry over when he rejoins.
Anyway, once again I feel I should praise how awesome this game is! I've been playing for hours XD
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Excellent game, but I've noticed alot of problems with the inventory system. Some items I get aren't recognized, and when I load a chapter 1 game I only get the items Mardek had. Also, it would be nice if you went back to the old menu system from chapter one, so I could keep one hand at wasd and the other on the mouse for my whole game, instead of constantly having to move my hands around.
Anyway, even with these faults, this is easily one of my favourite games on Kong :) 5/5!