Colony Defenders TD
por qigames
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Colony Defenders TD
Etiquetas para Colony Defenders TD
Descripción
Construye defensas sólidas y lidera a tus tropas hacia la victoria contra la invasión de la Corporación Kron en este juego de defensa de torres lleno de acción
Cómo jugar
- Usa el ratón para crear unidades de defensa y colocarlas en el mapa. * Atajos *
B : Cuartel
F : Fábrica
C : Comando aéreo
X : Mina
T : Soldado
G : Granadero
K : Francotirador
E : Soldado de élite
N : Torreta ametralladora
A : Cañón de artillería
R : Lanzagranadas
L : Cañón láser
M : Lanzamisiles
S : Cañón de plasma
D : Disruptor
I : Cañón iónico
1-4 : Ataques aéreos
Comentarios
Ysayell1
Oct. 15, 2011
Pretty much what the others are saying. You have a slick, polished game that is interesting on the face of it... and then becomes an utter void of interest within moments. You build the res building at the start of every mission, and the factory. You build best tower in the best spot, you upgrade it fully. Then you build another and rinse and repeat. Make different damage types/armor types. Multiple enemy paths, perhaps. Make res building take up tower spots. Make the wave rush benefit you rather than cost you. Give special effects to your towers. None of the things I'm mentioning here are at all revolutionary, but the dearth of them is not to be underestimated. As it stands, you've made a beautiful... idle game. And this could be so much more. 3/5 is the best I can rate.
petesahooligan
Oct. 06, 2011
It's a great game and the graphics are top notch. The idea of buying resource buildings is a terrific innovation. Unfortunately, the design around those buildings is a bit flat. There's little reason, (at least as far as I saw within the first 3 levels), of NOT simply buying them all with your starting cash. You sort of have to, so that ends up removing the choice...(then the actions just feel perfunctory). Also, with no real damage types, the ground weapons all feel the same. One simply buys the most powerful gun in the menu, upgrades it, then buys it again. So now the game is basically reduced to an observational DPS comparison. Kind of boring. So, more variety! More compelling choices!
dee4life
Oct. 07, 2011
That is a hullova lot of shortcut keys! o.O
James_Voltaire
Oct. 07, 2011
I was bored at stage 2, that's not a good sign as TD games are my favorite. There was a lot of work put into and it shows, but there is no "IT", just a build a tower kill the baddies game. 4/5 for effort and concept, but not enough for 5/5.
armorbomb
Oct. 10, 2011
PRO TIP: DO NOT SKIP WAVES(NEXT WAVE) IF YOU ARE IN NEED FOR CASH BECAUSE MINING FACTORIES DO NOT GIVE YOU MONEY IF YOU DO NEXT WAVE SO JUST PUT IT ON 2X AND WAIT.