Idle Goo
por RazielAnarki
Idle Goo
Etiquetas para Idle Goo
Descripción
In Idle Goo, you take control of a "Grey Goo" type technological singularity, making you the overseer of a runaway nanobot replication that consumes everything.
This basically means you command your nanobot units to form into special nanobot assembly modules which in turn spew out more basic nanobot units,
... until you eat up all existing matter in the universe while producing quadrillions of sentient hive-minded self-replicating nanobots.
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So, this is another idle game in the vein of Adventure Capitalist/Idle Necromancer/Overlod/etc, that i created to test/learn Unity's new GUI, and some Kong API functions.
Comments, suggestions are welcome and much appreciated, but keep in mind that i do this in my free time so updates may be sparse.
Cómo jugar
Click on the module buttons to build more assembly modules out of your nanobot units to generate even more nanobot units!
Reach milestones, purchase upgrades, and discover bits of information to boost your production levels.
To mass purchase upgrades or modules, hold the SHIFT key while clicking.
Comentarios
zepth
Nov. 06, 2014
love how you set it to buy 10 and it rounds it to the next ten for you
butterflysigh
Nov. 06, 2014
I like your OCD-compliant mass-purchase feature. That's a first.
spamsidian
Nov. 08, 2014
with speeds below 1 second how about making the bar solid and eliminating the almost done thing every split second. would probably help with game resources and whatnot
rinky999
Nov. 28, 2014
Things get a lot faster now with shift clicking. Thank you!
splejx
Nov. 06, 2014
Lag reducing options would be nice. Maybe freezing animated background or something. Unity is very CPU consuming so pls keep that in mind when coding an idle game and give mid-end PCs a chance. Otherwise good game so far...