Timmy Vs. Music Demon

Timmy Vs. Music Demon

por simplegoogly
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Timmy Vs. Music Demon

Valoración:
2.5
Lanzamiento: June 21, 2011
Última actualización: June 21, 2011
Desarrollador: simplegoogly

Etiquetas para Timmy Vs. Music Demon

Descripción

Un juego de plataformas con historia y eventos generados por la música. Cada nivel está diseñado para que juegues como Timmy. Hay varias formas de terminar un nivel, incluyendo perder (cada una con una historia diferente). Hecho para Project Eden: Experience the music game competition.

Cómo jugar

WASD o flechas para moverse. L o espacio para saltar. ESC para terminar un nivel al instante.

Comentarios

0/1000
Modorox avatar

Modorox

Jun. 21, 2011

5
0

@Rowanthepreacher, the Eden contest asks for games with a music theme.

@simplegoogly, can I change the song? I can see they move with the beat but is that your work or the music?

Titoulion avatar

Titoulion

Jun. 21, 2011

5
0

Put more real interaction between the music and the events in your game ! And try to make better graphism.

TheWhiteAngel avatar

TheWhiteAngel

Jul. 05, 2011

3
0

Just some clarification, which I feel is needed when I see my art critisized. Simple contacted me late into the contest and I made a lot of stuff within an hour simplified, without shading and without going over the pieces for too long. For quickness, I let my "placeholder" graphics be used from a game I'm working on. All things considered, what I'm trying to say is if I had more time I'd have spent a lot of it making every graphic an individual trophy that blinds you with it's epic shine, and fix anatomy in character movement like Karait says. I love how it turned out anyway.

Cozythrias avatar

Cozythrias

Jun. 22, 2011

2
0

'twas fun, make that dude climb up/down faster xD

simplegoogly avatar

simplegoogly

Jun. 21, 2011

2
0

@Modorox I am afraid I didnt have time to implement song from hard-disk. The game is totally music based and I think in next update I will add the feature of player choosing their own music.
@Titoulion The enemies events like firing or movement is basically made on music itself. Yeah didnt have time for making better graphics.