Infinity Rope

Infinity Rope

por stemz0r
Reportar un error
Marcar juego
Loading ad...

Infinity Rope

Valoración:
2.7
Lanzamiento: April 17, 2012
Última actualización: April 17, 2012
Desarrollador: stemz0r

Etiquetas para Infinity Rope

Descripción

http://kermdinger.com. Juega Infinity Rope, el primer juego de Kerm Jam de Kermdinger Studios, ¡creado en menos de 40 horas! Descubre hasta dónde puedes llegar y tuitea a @Kermdinger tus puntuaciones más altas para tener derechos de presumir SUPREMOS.

Cómo jugar

Haz clic, arrastra y suelta el ratón para desplazarte por la pantalla. Mantén la cuerda en pantalla en todo momento y sigue avanzando para ganar bonificaciones de tiempo. Se recomienda usar ratón en vez de touchpad. *¡Ve hasta dónde puedes llegar sin perder la cuerda de la pantalla o quedarte sin tiempo!*

Actualizaciones del desarrollador

Apr 17, 2012 10:06am

Fixed some bugs with being able to go off into space and never fail, and (hopefully) with Kongregate not always updating your high score.

This is the Game Jam version of the game (done in < 40 hours), but a fixed up and more rubust full version will be coming later!

Comentarios

0/1000
Nightfirek90 avatar

Nightfirek90

Apr. 17, 2012

4
0

Oh.. Didn't see that. Then 4/5 :) The screen does move awful fast too, And the music can get abit annoying...

stemz0r
stemz0r Desarrollador

Haha thanks! Yeah the controls are a little rough, but if we were to ever actually do anything with this game we'd put it on touch devices, because touch controls would just feel so much better. Also we'd improve about 1000 different things in the game before releasing it :) We're just happy to have built a working game in under 40 hours!

TheGad avatar

TheGad

Apr. 17, 2012

8
1

I never knew climbing a rope could be so god damn slippery.

moronexpress avatar

moronexpress

Apr. 19, 2012

2
0

can't. stop. playing.

itwontgetout avatar

itwontgetout

Apr. 17, 2012

5
2

great job guys, love the music!

DainTrinity avatar

DainTrinity

Apr. 17, 2012

2
7

1/5... Even for 40 hours, you could at least put decent music and test the game...