Salvager
por theo20185
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Salvager
Etiquetas para Salvager
Descripción
Un shooter sencillo que hice para una clase de desarrollo de videojuegos. Es como Asteroides pero con una mecánica simple de recolección.
Cómo jugar
Controles: W – Avanzar. A – Girar a la izquierda. D – Girar a la derecha. Espacio – Disparar cañón. Dispara a los restos con tu cañón. Se romperán en piezas más pequeñas. Puedes recoger los orbes brillantes que sueltan las piezas pequeñas al destruirse. Recoger chatarra es la única forma de avanzar de nivel y ganar una vida extra.
Comentarios
coo300
May. 08, 2012
I would suggest using a different noise for thrust, the current one is very harsh to listen to for any amount of time.
I will take that into consideration and remember it for any sequels.
zgnumu
May. 09, 2012
The player explosion/death noise is also an ear-destroyer. Also, the volume of the sound is a little high in general. Collision is somewhat wonky -- seen a few blocks "jiggle", getting stuck on each other when they split. The rest of the game seems fine.
Yes. The rotation direction gets reversed when two blocks hit and the magnitude depends on the magnitude of both objects before the collision and their relative mass. Sometimes two blocks get stuck colliding every few frames if they hit right. The entire collision detection method needs to be re-written. Right now it only uses simple elastic collisions for the vertical momentum and horizontal momentum and ignores angle of reflection.