Hypnosia
por TripleRGames
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Hypnosia
Etiquetas para Hypnosia
Descripción
Tema: Claustrofobia. Para una mejor experiencia, juega en PANTALLA COMPLETA. SOBRE EL JUEGO: Eres un paciente diagnosticado con claustrofobia. Para vencer tu “enfermedad”, los doctores te han puesto en un estado de hipnosis profunda. Llega al final y estarás curado. ¡BUENA SUERTE! CÓMO JUGAR: Quédate el menor tiempo posible en los lugares estrechos o tu claustro-metro subirá y empezarás a perder salud. Usa los espacios amplios y las máquinas arcade para reducir tu nivel de claustrofobia.
Cómo jugar
CONTROLES: W A S D para moverse. CLIC IZQUIERDO para disparar. RUEDA para cambiar de arma. CLIC DERECHO para lanzar granada. R para recargar. E para interactuar. F para linterna.
Comentarios
KrunchyFried
Jan. 11, 2018
Always good to see decent FPS games in Kong. I liked the claustrophobia as a device, and the random in-cave arcade machines! but felt it needed a bit more to really get me gripped (and I don't know whether to blame some jerkiness on the game, or my laptop)- maybe the story could be told throughout the game somehow rather than in the description? Glad I clicked on this though :)
Thanks for the feedback!!! I'm really happy that you liked Hypnosia! There were a lot of things I wanted to implement but the game was made for a jam with the time constraints of only one week (I actually made it in around 3 days). Regarding the "jerkiness", the second level indeed has some FPS drops, maybe because of the used assets combined with this Web GL build which I am almost a noob at. I didn't decide if I want to continue developing this as at the moment I'm working on finishing up some projects for Google Play. Thanks again for playing my game! Cheers!
alex_nicol_brett
Jan. 11, 2018
keeps look glitching, by that i mean when i turn sometimes looking a certain direction cause the view to jump 'back'/'to randomly set point' when everything looks the same the view keeps jumping makes it impossible to tell forward or back.
Thanks for the feedback! I think that is a problem with FPS's made in Unity and build for Web platforms. After I made this game I saw the glitch and I played some other games and I got the same effect. The only fix that I can think of is to reduce the sensitivity of the mouse. If I decide to update the game I will look into it. Thank you again! Cheers!