Electrikill
por VictorG1
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Electrikill
Etiquetas para Electrikill
Descripción
¡Electrikill! De repente te alistas en un ejército desconocido y debes aprender a desatar la muerte eléctrica de manera efectiva sobre varios drones. ¡20 pruebas para completar! ¡20 retos estrella! ¡Logros! ¡Mejoras de armas! ¡Historia! ¡Chicas atractivas en uniforme!
Cómo jugar
Haz clic para disparar, apunta con el ratón. M para activar/desactivar todo el audio. T para cargar munición normal. Y para cargar munición dispersa (después de comprarla). U para cargar munición de escopeta (después de comprarla). Escape para terminar una prueba antes de tiempo.
Actualizaciones del desarrollador
- Version 1.01 *
- All credits earnings doubled! Earn double the credits on any kill, and 5000 credits for defeating any star challenge!
- Stage 6 made slightly less swarm-y.
- 100k creds achievement should now be working.
- Test 11 now has the redwhale! Get that fully-special-upgraded normal gun primed!
- Test 18 now allows the full 10 shots.
- Sponsor intro screen now informs you of the need to click or press space to continue.
- Achievement text for the normal special upgrade has been fixed.
- Scattergun and shotgun shots now count towards shots fired achievements as intended.
- Redwhale and Spazz health bars should no longer disappear.
- Upgrade screen buttons should no longer go green without purchase.
Comentarios
Kartsa
Dec. 09, 2011
Level (or test, what ever)6 is incredible overkill. Even with a tuned up shotgun I can't sometimes get to a "gap" that that forms in that "green zone" at all. Had to put that ammo limit there too besides that incredible friendly unit spam?
(could have expected something like this in latter levels, however.)
Ps, only upgrade I noticed that actually did something by level six was shotgun's extra shells. Perhaps there could have read what they did.
Could have been good game. Meh.
Thanks for the feedback. Level 6 seems to be everyone's biggest complaint so far - so that's been toned down considerably.
Yominokuni
Dec. 09, 2011
Lots of the later levels seem overkill. i got no problem with hard games, but having to rely on luck that a certain aircraft spawns in a place where there would happen to be an opening withing a certain timeframe is not my idea of a fun game.
jbirdx10
Dec. 11, 2011
Decent game, the upgrade screen needs a little fine tuning, can be a little over bearing. Maybe split up the different types of ammo. Other than that not a bad game.
Do_One
Dec. 09, 2011
id rather shoot the woman in the opening shot in the butt
222gizmo
Dec. 09, 2011
Good thing! it's a nice stress killer.