Defense: Toy Empire

Defense: Toy Empire

por vitalitygames
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Defense: Toy Empire

Valoración:
2.2
Lanzamiento: May 26, 2015
Última actualización: May 26, 2015
Desarrollador: vitalitygames

Etiquetas para Defense: Toy Empire

Descripción

Eres el comandante de los juguetes y debes defender el patio de juegos de los nuevos juguetes invasores alienígenas. Tu misión es defender el camino que lleva a tu base. Durante estos intensos 8 niveles, hay oleadas de máquinas del espacio exterior que se dirigen a tu base. Piensa rápido y crea tu propia estrategia para deshacerte de los enemigos. Construye torres, mejora su alcance, velocidad de disparo y daño con el dinero que ganas. ¡Diviértete y conviértete en un héroe!

Cómo jugar

Usa el ratón para defender el patio de juegos de los alienígenas.

Comentarios

0/1000
basement_dweller avatar

basement_dweller

May. 26, 2015

3
1

This has nothing to do with toys or aliens as far as I can tell other than in the title and description. If this is supposed to be a toy environment it should be more colorful or there should be visual cues that show this is small scale. The aliens are tanks (not really very distinctly alien). All this could be solved by changing the description and the name of the game so that it corresponds better to the expectations ("tank defense").
If this is a first effort or try to make a game, then kudos. Compared to other (established) tower defense games this is not really very enjoyable at all. There is no real incentive to play, the upgrades are drab and so is the gameplay with no real variation. This is a barebones tower defense that lacks most of the features that make tower defense games fun.

aghloe avatar

aghloe

May. 26, 2015

1
1

Well... basement_dweller said it all, Still i am surprised with the "quality" of the gameplay, certainly does not look like a first try ... i would adventure and say that it looks like a snapshot of a game under development. But i have to nominate it to the award for the most unaccurate description: 8 levels (18) space ship invader toys (tanks) rush (more like crawl) think fast (or not) strategy (debatable) build towers (turrets) plus the stuff basement_dweller allready said. I dont have the patience to test if i will have a blast and become a hero ;) Cheers~

Corloc avatar

Corloc

Dec. 23, 2015

0
0

Easy is too easy and normal is too hard. Needs balancing. A description of all units so we can figure out whats good against what. A 2-5x speed up. Losing and having to restart the entire level is ridiculous. Let us start at what ever wave we lost on. Reset of all equipment with full pay to try different strategies.