War of underwater

War of underwater

por witchheadkoo
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War of underwater

Valoración:
3.0
Lanzamiento: November 23, 2011
Última actualización: December 02, 2011
Desarrollador: witchheadkoo

Etiquetas para War of underwater

Descripción

es un juego de disparos de desplazamiento lateral

Cómo jugar

Flechas o WSAD para moverse. X o K para lanzar arma de submarino. C o J para lanzar arma antidestructores. Z o L para lanzar mina marina. F1 para ayuda. F2 para sonido on/off. EN ALGÚN LUGAR puedes desbloquear todas las misiones sin completarlas paso a paso :D

FAQ

¿Qué es War of Underwater?

War of Underwater es un juego incremental idle desarrollado por witchheadkoo donde gestionas un mundo submarino y haces crecer tus fuerzas para conquistar nuevos territorios.

¿Cómo se juega War of Underwater?

En War of Underwater, recolectas recursos, mejoras tus unidades y estructuras, y automatizas la producción para avanzar por zonas submarinas cada vez más desafiantes.

¿Qué sistemas de progresión hay en War of Underwater?

War of Underwater incluye mejoras tanto para unidades como para estructuras, además de un sistema general de crecimiento donde los jugadores desbloquean nuevas habilidades y zonas con el tiempo.

¿War of Underwater ofrece progreso offline?

Sí, War of Underwater permite progresión idle, lo que significa que tu imperio submarino crece y recolecta recursos incluso cuando no estás jugando activamente.

¿En qué plataforma puedo jugar War of Underwater?

War of Underwater es un juego idle para navegador disponible gratis en Kongregate.

Comentarios

0/1000
jagcataldo avatar

jagcataldo

Nov. 30, 2011

21
0

LOVE the game! But what do you think of maybe have to wait for 1-3secs to get air instead of getting it instantly. And also maybe ammo? 2 upgrades in the shop could be more ammo and maybe shots taking less ammo.

witchheadkoo
witchheadkoo Desarrollador

appreciate you love my game, thx it is because my target is for few minutes for each mission, and hope the player has a little hurry up feeling while shooting or escape the enemies, but i also set the air tank is cheaper for upgrade Finally, I have open mind to accept any valuable comments, so I will also try to combine these for my next, thx you again :D

AnotherDuck avatar

AnotherDuck

Nov. 24, 2011

5
0

This shooter isn't too bad for its simplicity. I would very much like that your own shots were faded out while the enemy shots were solid. That improves visibility a lot, so you see what you should dodge. There's so much at the later stages. I also encountered a bug. The Iceland level didn't end, perhaps because I missed a badge somewhere, which caused the game to think I hadn't completed the level yet. I also noticed that the destroyers lasted longer than the subs, so at the end of the stages, you just fought a bunch of destroyers, which wasn't a challenge at all.

witchheadkoo
witchheadkoo Desarrollador

thanks for your valuable comments. the bugs it seem to solve

jagcataldo avatar

jagcataldo

Dec. 01, 2011

3
0

Oh sorry BIG mess up on my part i think i hit new game instead of level select so i will now suggest it have a confirm for new game!

witchheadkoo
witchheadkoo Desarrollador

I will try to add cheat to the game to solve this problem thx for your comment :D

jagcataldo avatar

jagcataldo

Dec. 01, 2011

3
0

??? I came back to have some more fun on this game but it had reset my data and i am back to square 1!!! Really annoying but I like the game enough to replay it all =/

witchheadkoo
witchheadkoo Desarrollador

Actually, I had a idea before that I add cheat code in the game if they want. It is because there are many new games release daily, but they (include me) don't have enough time to play all. Hummm.... I should study it :D, thx again

AnotherDuck avatar

AnotherDuck

Nov. 24, 2011

3
0

Another bug: Replaying a level causes later levels to lock again. I replayed the first level just to get the shop window up, which probably should have a button from level select.

witchheadkoo
witchheadkoo Desarrollador

thanks for your valuable comments. the bugs it seem to solve :)