UN-Natural Selection

UN-Natural Selection

por yellowbouncyball
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UN-Natural Selection

Valoración:
2.6
Lanzamiento: August 28, 2012
Última actualización: August 28, 2012
Desarrollador: yellowbouncyball

Etiquetas para UN-Natural Selection

Descripción

Crias criaturas a lo largo de generaciones para resistir diferentes eventos que ocurren en tu aldea. Tomas el papel del Chamán de la aldea que puede prever los eventos antes de que ocurran. Haz lo mejor para mantener viva tu aldea. ¿Podrás resistir los 30 eventos? Creado para la Ludum Dare 72 Hour game Jam.

Cómo jugar

Haz clic en los monstruos para criarlos. Solo controles con el ratón.

Comentarios

0/1000
Horosco avatar

Horosco

Sep. 08, 2012

29
0

Take out the real time aspect, allow a certain number of pairings per season, and give more detailed information on what traits each member has.

Ramaweh avatar

Ramaweh

Sep. 08, 2012

17
0

maybe the game could evolve as you go with new abilities to boost your chances of survival. also if it was based on a chance based system where someone who fits perfectly has a 90% chance of survival, someone with no fit had 10% and someone with partial had 50% then the game could last longer.

Sleazyslacks avatar

Sleazyslacks

Aug. 30, 2012

40
1

Nice idea, but it just doesn't seem to work for me - one season had every single baldy bugger die, then the next season, it announced that only baldy buggers could survive, so I'd need to breed lots of those... WTF...

Kalmora avatar

Kalmora

Aug. 28, 2012

45
2

Lovely game, but I bred out all the non-coats..no idea how to make a non-coat oncce you only have long-coats.

Chubawuba avatar

Chubawuba

Aug. 29, 2012

28
1

Would be great if the clicking would be more accurate. They move around a lot, and there isn't a lot of time to breed enough to survive. Plus sometimes they won't recognize clicks for a few seconds.