Breakout Pro!
ni 3DSauce
Breakout Pro!
Mga tag para sa Breakout Pro!
Deskripsyon
Pinakabagong v1.5 - Malaking pagbilis ng performance sa WebGL version! Ipaalam mo sa akin kung paano ito tumatakbo sa iyo. Nagsimula ito bilang personal na weekend project, pero habang tumatagal hindi ko mapigilang pagandahin at dagdagan ng features! Ngayon parang sayang kung hindi gawing totoong laro. Naging breakout type game ito na naniniwala akong hindi lang nakuha ang orihinal na pakiramdam kundi may dagdag na asim. Gusto kong marinig ang iyong mga ideya, puna at ulat ng anumang bug na makita mo. Hindi pa ganoon karami ang mga antas ngayon, pero kung interesado ang mga tao gusto kong gumawa pa. Salamat, sana mag-enjoy ka!
Paano Maglaro
Igalaw ang paddle gamit ang iyong mouse, i-launch ang bola gamit ang left click. Basagin lahat ng bricks at kunin ang iyong pwesto sa leaderboard!
Mga Komento
x4dm
Jun. 23, 2016
A bit laggy at times but otherwise a great game. More levels!
Thanks x4dm! Did you try disabling shadows? Do you know which version you were playing, the WebPlayer or the WebGL version? I am aware that the WebGL version has some performance issues. It is the only platform I've built to that is stuttering like this unfortunately.
Mickk
Jun. 23, 2016
Good 'break out' clone, with some nice twists on the original. Keep going the way you are, don't try to add too many features at the same time, you might end up breaking other parts of this already great game.
Thanks Mickk! I've slowed down on base features for now. I want to concentrate on level progression and polish for the time being.
hansbe
Jun. 23, 2016
Very nice playable demo! No obvious technical issues, except the mouse cursor can travel outside the window. For a more complete game I suppose you should consider progression, balancing available upgrades with the levels, limitation on number of active upgrades, downgrades, background images, music. That's a lot, but the quality so far is very good. Keep it up!
I'll definitely take all of this into account when I build further on the game. I already have a drop rate system built in, if I disable the random drops completely I can force any given block to drop a specific powerup. Just this gives me a ton of possible level strategies. Thank for the input hansbe!