Helixteus
ni Apple0726
Helixteus
Mga tag para sa Helixteus
Deskripsyon
Ang Helixteus ay isang kakaibang strategy/idle space game na puno ng nilalaman. Pamahalaan ang iyong home planet, magtayo ng mga gusali at magpadala ng mga spaceship sa ibang planeta para labanan ang mga kalaban at sakupin ang planeta sa walang katapusang uniberso. Magsaliksik ng 36 na uri ng agham, kolektahin ang 215 achievements, labanan ang 7 antas ng kalaban, tuklasin ang 11 klase ng mga bituin, magmay-ari ng 7 uri ng planeta, mag-ipon ng 4 na magkakaibang ngunit mahalagang resources at bumuo ng 5 antas ng barko para wasakin ang mga kalaban gamit ang _iyong_ estratehiya, mapa-pure attack man o matibay na depensa. Isang malalim na laro na may napakaraming nilalaman na pwedeng laruin ng ilang linggo kung mahilig ka! Para sa dagdag na motibasyon, makipagkumpitensya sa highscores sa 16 na iba't ibang estadistika sa laro. ==============. Ang larong ito ay ginawa ng isang 16-anyos na estudyante, kaya ang kalidad ng art at tunog ay hindi ganoon kataas. Pero dahil mahigit 4 na buwan itong ginawa at may sapat na nilalaman, pinaghirapan ko talaga ito. Pakiusap, ipakita ang suporta sa pamamagitan ng positibong komento/konstruktibong puna para mapaganda ko pa ang laro!
Paano Maglaro
Pangunahing kontrol: Mouse (+ left click). *Pag-zoom*:. Ctrl + slide cursor pataas para mag-zoom in, pababa para mag-zoom out (ang pag-scroll gamit ang mousewheel ay mag-i-scroll ang site na nakakainis). Listahan ng hotkeys ay makikita sa laro.
Mga Update mula sa Developer
It’s time, and it’s here! The ultimate sequel to Helixteus is now live on Kongregate.
I’m sorry for procrastinating too much, the game could have been released months earlier but I simply didn’t have the motivation… until a few weeks ago.
You can play the sequel here: http://www.kongregate.com/games/Apple0726/helixteus-ii
Have fun, and happy idling & building!
FAQ
Ano ang Helixteus?
Ang Helixteus ay isang idle incremental space game na ginawa ni Apple0726 kung saan mag-eexplore at magpapalawak ka sa isang procedurally generated na galaxy.
Paano nilalaro ang Helixteus?
Sa Helixteus, mangongolekta ka ng resources, mag-a-automate ng pagmimina, mag-uupgrade ng fleet at mga gusali, at unti-unting palalawakin ang kontrol mo sa mga bagong planeta at star system.
Ano ang mga pangunahing sistema ng pag-usad sa Helixteus?
Ang pag-usad sa Helixteus ay umiikot sa pag-upgrade ng resource production, pag-unlock ng bagong teknolohiya, at pag-automate ng mga gawain para mapabilis ang paglago sa malawak na idle space game na ito.
Nagbibigay ba ang Helixteus ng offline progress?
Oo, sinusuportahan ng Helixteus ang offline progress, kaya patuloy na nadadagdagan ang iyong resources at automation kahit hindi ka naglalaro.
Ano ang nagpapakakaiba sa Helixteus kumpara sa ibang idle games?
Namumukod-tangi ang Helixteus dahil sa napakalawak nitong procedurally generated na galaxy, na nagbibigay-daan sa mga manlalaro na pamahalaan ang malakihang space operations at mag-explore ng walang hanggan sa isang malalim na incremental idle experience.
Mga Komento
layt99
Aug. 11, 2014
All I can say is... Congratulations. You are one of the *few* (And I use this term strictly) devs that gets 40,000 views in less than 1 month. Wait, wait, I'm forgetting something. Oh, yeah! You are one of the TWO devs I know that frequently responds to almost EVERY comment no matter if it is a bug/glitch/balancing issue. Now the only thing I ask of you is to add some Kong IP, so I can give you some of your well deserved Kreds.
Kong IP? What's that? I'm not good at payment-related stuff, but if I was, I would add a nice little "donate" section somewhere in the game that players who like my game or want to support me (or both) can donate a specific amount of kreds (for a little in-game reward)
Caps_Lock
Aug. 01, 2014
First of all, congratulations on making this game. It is amazing, despite some bugs and imbalances, I feel like this could become one of the best idles available in kongregate.
Bug report (Bug?) You only get gems/energy balls in your current active planet. Not on all of them.
Biggest complaint: There are no actual percentages in the science menu. 'Increases the production of minerals'. By how much? Is it percentual? Fixed? Could you please add the precise advantage of each tech?
Second: It would be good if you buffed the "Institute" upgrade benefit. I can use the upgrade to increase science from 0.017 to 0.018 for $36k and 2k energy OR buy another institute and get twice the production for $52. It seems pointless to use the upgrade right now.
Third: Isn't the "Collect all' button supposed to collect all gems and energy balls as well?
Bug report: that is intended to prevent massive rare item farming. The biggest complaint: Yeah I'll definitely have to put that. Thanks for letting me know! Second: Already buffed institute a bit ago, maybe this time I could reduce the costs of upgrading. Third: nope, again, to prevent rare item farming. Glad you like the game! :D
WonderLlama
Aug. 10, 2014
This would be a great game coming from anyone. The fact that you are making it at 16 is just fantastic. Well done.
I just didn't have anything better to do during free time, so I browsed my computer randomly when I encountered Flash Professional, and looked interesting (this is when I was 13). Started to play with it for a bit and once I realized the program was for making games I was surprised and looked up random Internet tutorials to make some of my own! You can find the list of my games in the Zetaboards forums.
Synx
Jul. 31, 2014
Once I realized there was a way to zoom this game got much better. This game right now is a little too "unfinished " for me but I see it having a ton of potential and expect great updates in the future!
saron321
Aug. 12, 2014
idea. make a toggle in settings that makes the battle launch on arrival. so right when my ships hit the planet the battle starts.