Helixteus II
ni Apple0726
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Helixteus II
Mga tag para sa Helixteus II
Deskripsyon
Lampasan ang hangganan ng iyong sariling planeta at tuklasin ang gilid ng kalawakan, kolonisahin ang bawat planetang makita mo habang lumalaban sa makapangyarihang mga kalabang Helixteii na matatagpuan sa buong multiverse. Magtayo ng mga gusali para palawakin ang iyong imperyo, magpadala ng mga customizable na barko para lumaban, magmina para mangolekta ng crafting materials at gumawa ng mga kakaibang gamit, at harapin ang boss na nagnakaw ng planetang Earth para iligtas ang araw. Isang idle game na "dinala sa bagong supercluster"!
Paano Maglaro
*Pag-zoom*:. 1) hawakan ang Ctrl. 2) igalaw ang mouse pataas (zoom in) / pababa (zoom out). *Mga Hotkey*:. E - i-upgrade. Q - imbentaryo. Shift Q - imbentaryo ng materyales. Shift P - i-export ang save sa .hx2 format. Shift S - manual save:. Shift C - gawing pera lahat ng ores na meron ka. Shift - magtayo ng maraming gusali nang hindi binubuksan muli ang build panel (kung nasa imbentaryo, pwede mong gamitin/itapon lahat ng item nang sabay-sabay). Delete - papasok sa "Destroy mode". A - tingnan ang achievements (nagsusumite rin ng highscores). D - pumili ng mga gusaling magkakatulad. Esc - alisin ang pagkakapili sa tiles, tanggalin ang mining prompt, lumabas sa destroy mode, isara lahat ng panel. - (hyphen) at + (plus sign) - mabilis na mag-navigate sa mga planeta/solar system/etc. C - piliin ang gitnang tile(s) ng planeta. *Paano gamitin ang S hotkey*:. 1) Hawakan ang S. 2) I-click ang tile at bitawan ang S. 3) Igalaw ang mouse para pumili ng mga tile. 4) I-click ang tile para kumpirmahin ang pagpili. Pwede rin gamitin ang teknik na ito para magtayo ng maraming gusali o gumamit ng maraming item nang sabay-sabay.
Mga Update mula sa Developer
Hey all, I started a Kickstarter campaign for Helixteus 3!
Just to be clear, I don’t need any funds to continue developing and finishing this game. Rather, I decided to do this to give the long-time players and supporters an opportunity to get exclusive stuff, while at the same time helping me to better polish the game.
Here’s the page: https://www.kickstarter.com/projects/apple0726/helixteus-3
You’ll see a detailed explanation of the current state of the game, as well as all the rewards you can get depending on how much you pledge.
Thanks for your support!
FAQ
Ano ang Helixteus II?
Ang Helixteus II ay isang space-themed incremental idle game na binuo ni Apple0726 kung saan nagtatayo at namamahala ang mga manlalaro ng isang malawak na interstellar empire.
Paano nilalaro ang Helixteus II?
Sa Helixteus II, nag-eexplore ka ng kalawakan, nagko-colonize ng mga bagong planeta, kumokolekta ng resources, at ina-automate ang produksyon para mapalago ang iyong galactic empire sa paglipas ng panahon.
Ano ang mga pangunahing sistema ng pag-unlad sa Helixteus II?
Ang pag-unlad sa Helixteus II ay nakabase sa tuloy-tuloy na pagpapalawak ng iyong teritoryo, pag-upgrade ng mga teknolohiya, pag-automate ng produksyon, at pamamahala ng resources sa maraming planeta at star system.
May offline progress ba ang Helixteus II?
Oo, may offline progress ang Helixteus II, kaya patuloy na lumalaki at kumikita ng resources ang iyong empire kahit hindi ka aktibong naglalaro.
Sino ang developer ng Helixteus II at saang platform ito pwedeng laruin?
Ang Helixteus II ay binuo ni Apple0726 at pwedeng laruin bilang browser game sa Kongregate.
Mga Komento
DmitriX
Jul. 29, 2015
A few suggestions i would love to see implemented:
1. Auto-upgrade button. Not fully automatic, but when i have literally 100 planets i am NOT going to manually upgrade all my ore extractors. Give me a button - upgrade all buildings of type A to min level B in following paths. Allow me to mass use tickets to reduce this time.
2. Building presets. Essentially save a planet, copy it to other planets of same size. Ideally with building levels saved.
3. Repeatable combat. If i want new ships i need to train them somewhere.. can be a nice active feature too.
4. gems/ore and energy/orbs balance. As it stands ore and energy are extremely inferior to the item variations, and, while ore gets used for stuff, energy is just... eeeh.
Essentially- the incremental nature requires more ability to mass-automate lower level tasks. You have some fun space combat stuff in there potentially, upgrade that, lower the sheer micromanagement of idle and you could have a pretty swank idler on your hands.
Thanks for the suggestions, I'll consider them once I have my next bit of free time!
czupryniak
Aug. 07, 2015
Maybe add dungeon/training room/arena or something were i could train my ships? :P For now as i discovered the only way to fight with heli is capturing a planet.. I have enough planets >P
nicoledino
Aug. 04, 2015
I need somewhere to train my ships! Maybe there could be some portal somewhere that you could send your ships to defeat an infinite wave of enemies and after each battle you had the option to leave the portal. :D
soltys83
Aug. 02, 2015
btw mass upgrade should have abbility to upgrade till some level (not up one level everything). so if i upgrade till level 9 buildings which already have level 9 shouldnt count to upgrade.
Yeah I'm working on that one, will release 1.3.1 soon!
OliwerH
Jul. 27, 2015
There should be someway to cancel a flight...
I accedently now have to wait 222 days to my rockets to reach my destination.
You can use lots of energy balls at once (use it while holding shift in inventory) to speed that time up quickly.