32768 Invaders
ni AvshalomHeiro
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32768 Invaders
Mga tag para sa 32768 Invaders
Deskripsyon
A Space Invaders style shooter with a retro aesthetic, randomly generated invaders from a possible 32768, hence the name.
Kill the Invaders
Catch gold to up your
multiplier Missing
gold decreases it
Donโt Panic
DONโT DIE
Now with difficulty settings, easy lowers the rate of enemy fire and reduces the number of spread shots. The trade off is that it now takes two gold pieces to increase your multiplier.
Paano Maglaro
space to fire
arrows to move
0 toggles sound
Mga Update mula sa Developer
Kongregate API for highscores should work now.
Highscores previously achieved will be lost however as the game now distinguishes between highscores on Easy and Hard.
Mga Komento
UziMonkey
Apr. 15, 2010
That was interesting. Not very fun in the end though, 2/5. I did like the retro graphics and sound, but randomly generated enemies are not interesting.
Tukkun
Mar. 23, 2010
Too much spacebar-bashing. Randomly generated invaders are good though.
lkkillian
Mar. 21, 2010
I must be retarded, stupid game. 1/5
VDOgamez
Mar. 21, 2010
I think I saw a game with the same thing for randomly generated invaders. It always makes really cool looking ones.
AvshalomHeiro
Mar. 21, 2010
I'll work on the kong api.
As for the blank square, that's technically not a bug. the 32768 different invaders correspond to the possible states of a 3x5 grid which is mirrored vertically to create the invaders. Google 'invaders fractal' for method. The blank square is simply the state in which all cells are 'off'. The possibility of blank or having only 1 or 2 cells 'on' is why there is always the green background.