Paint It Red 2
ni Baturinsky
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Paint It Red 2
Mga tag para sa Paint It Red 2
Deskripsyon
Isang laro kung saan ang iyong playground ay isang piraso ng abstract art. Iyong art. Ang screen ay canvas, mouse ang paintbrush, at ang pintura ay parang ulap ng mga particle na malaya—pero kaya pa ring kontrolin. Minsan, ang canvas ay nagbabago rin ng kulay ng iyong iginuhit. Walang objective na sukatan ng art value para i-rate ang resulta ng iyong laban sa pintura at canvas. Pero pwede nating sukatin, halimbawa, kung gaano kapula ito. Kaya, pinturahan mo ng pula. Gawin itong kasing pula at kasing bilis hangga't maaari para ma-unlock ang mga level at makakuha ng in-game medals. At mag-enjoy sa art na ikaw mismo ang gumagawa.
Paano Maglaro
Kontrolin ang pintura gamit ang galaw ng mouse, pinturahan ang canvas nang kasing pula hangga't maaari. Iba-iba ang kilos ng pintura sa bawat level. Double click para i-reset ang level.
Mga Update mula sa Developer
ABOUT “PAINT IT RED 1” – it’s not worth trying to find it, it had same levels, just less of them.
Mga Komento
Baturinsky
May. 18, 2010
Thanks for all good comments, they are very heart warming. Sorry for "frustrating" part. You haven't probably seen v1 of the game - THAT was frustrating as hell:) And that's why I removed it. And what's that about black door? Game is named "Paint it Red" just because it's game instruction in three words:)
SpinelessCoward
May. 17, 2010
Loved the concept and the atmosphere of the game, but it can be frustratingly hard as well.
melantha
May. 19, 2010
Not so much a game in 'classical terms' but nevertheless very enjoyable. Props for taking new roads! (5/5) Does anyone else thinks the background music sounds somewhat like Yann Tiersen, especially Monochrome?
Crovie
May. 17, 2010
Interesting, unique, but very challenging! I can't seem to find the strategy involved in finishing the later levels though (or doing the early ones well), it seems to be pretty random.
Zinfer187
May. 17, 2010
Great game with a wonderful abstract style. The game is nearly flawless in it's own respect. If the purpose was create a relaxing, yet challenging game, keeping the elegance of simplicity, then the creator certainly accomplished his/her goal.