Pixel Defender

Pixel Defender

ni DanElectro
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Pixel Defender

Rating:
3.3
Pinalabas: December 04, 2013
Huling update: December 17, 2013
Developer: DanElectro

Mga tag para sa Pixel Defender

Deskripsyon

Tower defense game na may combos! Maglagay ng mga tore na parang puzzle pieces at makakuha ng mga kakaibang abilidad.

Paano Maglaro

Hotkeys: 1-6 para maglagay ng tore, S para ibenta at U para i-upgrade ang napiling tore, Esc para kanselahin. Gumawa ng combos sa pamamagitan ng paglalagay ng mga tore na magkatabi. Lahat ng combo ay may "Main" tower (ang unang nakalista sa combo). Lahat ng ibang tore sa combo ay dapat nakadikit sa main tower at lahat ng tore ay dapat fully upgraded. Ang pinakalabas na pader ng tore ay hindi bibilang sa pag-link. Halimbawa: kung gumuhit ka ng square sa paligid ng tore, para mag-link ang isa pang tore, dapat nakadikit ito sa tore sa loob ng square.

Mga Update mula sa Developer

Dec 17, 2013 5:27pm

Added sandbox mode. Start at wave 50 with lots of cash and you canโ€™t lose! Now you can test combos and layouts at your leisure.

Mga Komento

0/1000
SupMaCracka avatar

SupMaCracka

Jan. 18, 2014

11
0

great game... innovative combo system, challenging... would be nice to have some stats on the towers to see which ones are worth using

DanElectro avatar

DanElectro

Dec. 11, 2013

7
0

I uploaded a new version. I think "Ghost towers" should be fixed, if you get one please send me a screen shot (It's hard to track down edge cases). Also a few lag fixes so it should be at least a bit better at the higher levels. And a few balance tweaks, nothing major.

Adonalsium avatar

Adonalsium

Dec. 11, 2013

5
0

I have a few questions regarding the special effects. 1: Is poison damage dealt as a percentage of the enemy health? 2: Do the laser burst and shrapnel projectiles deal the same damage at the tower that produced them, or is it static? 3: Do explosive effects deal more damage to larger targets or strike multiple targets if in range?

Thanks

DanElectro
DanElectro Developer

Poison does scale with health (to a minor degree), this keeps it from being completely useless in the later levels. Burst and Shrapnel are the same damage as the tower. Explosions are static damage, and hit everything in range.

GSarahC avatar

GSarahC

Dec. 09, 2013

13
1

Is it possible to skip the early-game chattiness once it becomes more distracting than entertaining?

DanElectro
DanElectro Developer

I'll see what I can do.

Karakikoukalas avatar

Karakikoukalas

Dec. 17, 2013

4
0

Nice game, but a bit frustrating to have to spend so much time on easy lvls and getting pawned once it gets harder