Mnémora: The Lenses of Galimán

Mnémora: The Lenses of Galimán

ni David_Marchand
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Mnémora: The Lenses of Galimán

Rating:
3.2
Pinalabas: January 04, 2019
Huling update: January 05, 2019
Developer: David_Marchand

Mga tag para sa Mnémora: The Lenses of Galimán

Deskripsyon

Ang larong ito ay ini-commission ng Argentine collective na El Culebrón Timbal, at base sa kanilang pelikulang Mnémora: People, Power, and Time (2018): https://youtu.be/YCV3wQ9_nS4. Kung hindi ka makaget-over sa South American low-budget science fiction at gusto mong panoorin ang pelikula, huwag mag-alala sa spoilers. Ang laro ay parang prequel na medyo konektado. Art ni Mer Grazzini at tunog ni Fede Cardinale.

Paano Maglaro

Arrow keys o WASD para tumakbo, tumalon, at i-activate ang terminals. Spacebar para umatake. (Pwede rin sa mobile at controller)

FAQ

Ano ang Mnemora: The Lenses of Galiman?

Ang Mnemora: The Lenses of Galiman ay isang idle incremental game na ginawa ni David Marchand kung saan nag-eexplore ka ng mga alaala para umusad gamit ang iba't ibang upgrades at mechanics.

Paano nilalaro ang Mnemora: The Lenses of Galiman?

Sa Mnemora: The Lenses of Galiman, awtomatikong nagge-generate at nangongolekta ka ng mga alaala at kaalaman habang tumatagal, at ginagamit ang mga resources na ito para mag-unlock ng upgrades at mga bagong gameplay layer.

Ano ang mga pangunahing progression system sa Mnemora: The Lenses of Galiman?

Tampok sa laro ang mga progression system tulad ng iba't ibang uri ng resources, upgrade trees, at pag-unlock ng karagdagang mechanics habang sumusulong ka sa idle gameplay loop.

May offline progress ba ang Mnemora: The Lenses of Galiman?

Oo, nag-aalok ang Mnemora: The Lenses of Galiman ng offline progress, kaya naiipon ang iyong resources kahit hindi ka aktibong naglalaro.

Sino ang gumawa ng Mnemora: The Lenses of Galiman at saang platform ito pwedeng laruin?

Ang Mnemora: The Lenses of Galiman ay nilikha ni David Marchand at pwedeng laruin nang libre sa iyong web browser sa Kongregate.

Mga Komento

0/1000
ST13R avatar

ST13R

Jan. 16, 2019

7
0

Very fun! Love the story and aesthetics, would love to see this developed further.

David_Marchand
David_Marchand Developer

Thank you so much! Not likely that we’ll develop it further, since the client already paid us and they got what they wanted, but we might develop some of the fun stuff further in future projects.

C4gamer avatar

C4gamer

Jan. 17, 2019

7
0

The thumbnail for this game made me think it was only in Spanish. I would take the text out of the thumbnail.

David_Marchand
David_Marchand Developer

Ah, I hadn’t thought about it. Could be, could be.

RawEgg avatar

RawEgg

Jan. 06, 2019

11
1

This game is actually really good, Im suprised by the low plays. You should have added english voices so people could relate more, but it's such a complete and fun game... gg 5/5

David_Marchand
David_Marchand Developer

Hey thanks! Hiring professional English-speaking actors wasn’t a possibility then, but I’ll definitely try to have English voices in future voiced projects.

stalemate7 avatar

stalemate7

Jan. 19, 2019

4
0

I liked it, a little short but enjoyable. I liked the Spanish voice actors with English subs, thought it added to the game. Also liked that the two girls played differently (although only slightly). 4/5 from me

David_Marchand
David_Marchand Developer

Why thank you!

canad8 avatar

canad8

Jan. 22, 2019

3
0

One of the voice actress sounds argentinian while the other has bolivian accent (maybe). Where are you guys from?

David_Marchand
David_Marchand Developer

Argentina! And fun fact, the same person did the voices for both playable characters (while her sister did the voice for the NPC). The character Irupé is from pre-colonial times, so there isn’t any Argentina or Bolivia when she’s from. I wasn’t present for the recording, but I’m pretty sure the actor was trying to channel a Bolivian or North Argentine accent with her, since the Aboriginal population is much more present in that area. I think I would’ve preferred the difference in their voices to come more from their differing personalities rather than from any accent (especially since there is no real reason for Irupé to speak fluent Spanish and that’s just an artistic license we took), but it was mostly out of my hands.