Decision 3
ni FlyAnvil
Decision 3
Mga tag para sa Decision 3
Deskripsyon
Another city taken over with an epidemic awaits you. In Decision 3 you'll meet allies and restore urban facilities. Fight, conquer, reinforce and protect your growing group of survivors while ridding the metropolis of the plague.
Paano Maglaro
Tips:
- you can change the control scheme (mouse/keyboard);
- the location of inspectors is random;
- you must perform a direct action, "Frontier outpost" (obviously in adjacent areas) to unlock new areas;
- to found new survivors search the whole map, and revisit areas.
Mga Update mula sa Developer
ver 1.17
+ fixed bug with intro loop
+ fixed some typos
FAQ
Ano ang Decision 3?
Ang Decision 3 ay isang top-down action shooter at strategy game na binuo ng FlyAnvil kung saan lalabanan ng mga manlalaro ang mga zombie at mutant para mabawi ang isang post-apocalyptic na lungsod.
Paano nilalaro ang Decision 3?
Sa Decision 3, kokontrolin mo ang isang survivor, i-explore ang mga distrito ng lungsod, lalabanan ang mga kalaban, magliligtas ng mga survivor, tatapusin ang mga misyon, at unti-unting sisiguraduhin at itatayo muli ang lungsod.
Ano ang mga pangunahing progression system sa Decision 3?
Makakakuha ng karanasan ang mga manlalaro para umangat ng antas, mag-unlock at mag-upgrade ng mga kakayahan, mangolekta at magpa-improve ng mga sandata, at palakasin ang mga nakuha nilang gusali para makausad sa iba't ibang distrito ng laro.
May base o city building mechanics ba sa Decision 3?
Oo, pinapayagan ng Decision 3 ang mga manlalaro na sakupin, depensahan, at i-upgrade ang mga gusali at pasilidad sa buong lungsod, na nagbibigay ng strategy layer kasabay ng action-shooter gameplay.
Single-player o multiplayer ba ang Decision 3?
Ang Decision 3 ay isang single-player browser game na nakatuon sa immersive na solo action at strategy gameplay.
Mga Komento
technomachin34
Jan. 19, 2020
The sequel is on its way, check facebook account of FlyAnvil !
follow us on boosty.to/flyanvil
wolves102938
Feb. 07, 2015
I have a suggestion. I have an overwhelming number of normal citizens, that other than the appreciated 100 money a day passive, have little to no use. I think citizens should be "trainable" in some way to be one of the other survivor types.
brotherbeast
Feb. 14, 2015
Make citizens trainable for other jobs, Like small requirements for builder, medium for soldier and alot for engineers.
Allow you to direct your militia to the gun nests in your optpost.
Give you the option to have the people following you in a mission stay put as we can do with the militia.
Where is our chainsaw? We need a good meele weapon.
Have a way to recruit people. Like make an engineer build a CD radio and send messages out to invite people (builders, engineers, etc) to the area which you can recruit while rambling.
Zihaph
Apr. 16, 2015
How do regular people bring in more money than a whole factory?
Nemoricus
Feb. 06, 2015
Factories need a serious, serious buff. At best, you get 200 coins per day, and the lowest level is a measly 50. Okay, it only takes a single builder. Fine, I can spare that with a problem. But the higher levels take one and two *engineers* respectively? Over the course of a ninety-plus day game, I've only found ten so far. My team has no problems with capacity. Since the engineers each get me 150 coins every half day, the incentive to upgrade those factories is pretty lackluster.