Idle Tech Tree - [Early Access]
ni GeorgeCH1983
Idle Tech Tree - [Early Access]
Mga tag para sa Idle Tech Tree - [Early Access]
Deskripsyon
[MAAGANG ACCESS - ARAW-ARAW NA UPDATE]. [PROTOTYPE VERSION 0.10]. Tuklasin ang isang 4X-style tech tree! Magsimula mula apoy hanggang fusion habang ginagabayan mo ang sangkatauhan mula sa simula hanggang sa gilid ng solar system. Maraming matutuklasan! *Ang Idle Tech Tree ay nasa early access pa ngayon, may bagong build araw-araw at lingguhang bagong features.* Sumali sa aming Discord sa https://discord.gg/7McFQap para magbigay ng feedback!
Paano Maglaro
- Sumali sa "opisyal naming Discord channel":https://discord.gg/7McFQap. - Nakukuha ang science points mula sa iyong mga research at ginagastos para i-upgrade ang mga ito. - Discovery points ay gantimpala kapag natapos ang objectives at research milestones. - Bawat research ay may maliit na tsansa na magbigay ng discovery point kada cycle. - Discovery points ay ginagamit para i-upgrade ang boosts at blueprints, pati na rin sa pag-unlock ng researches at pagbili at pag-upgrade ng boosts. - Kumpletuhin ang sapat na objectives sa bawat rank para mag-prestige. - Bawat research ay nagbubukas ng passive boosts sa Level 100, kabilang ang kakayahang makakuha ng discovery points mula sa research cycles. - Mag-scroll gamit ang WASD/cursor keys; mag-zoom gamit ang Q/E, Numpad +/-, o mouse wheel.
Mga Update mula sa Developer
0.12.4
- Added Prestige Levels 33 and 34
- Fixed a background crash that occurred when there were insufficient blueprints in the blueprint shop
- Rare and epic blueprints should no longer appear in the blueprint shop
- Level 100 discovery chance boost now works correctly
Please share feedback / report bugs in our Discord
Mga Komento
Orogogus
Oct. 21, 2019
It would be nice if researches turned color or got a border when they reach lvl 100 and got their tech effect. Under the current version, that would let me know that I don't have to look at them again since their science output is irrelevant by the time they get that high.
egolend
Oct. 28, 2019
The balance is slightly out when you need discovery points. Despite other ways of getting them the vast majority of mine come from completing objectives. The 3 objectives I have are collect discovery points, collect blueprints (also from objects) and upgrade blueprints which requires me to have collected them first and has made my game grind to a halt as I wait to get to 20k for the one upgrade I have blue prints for.
Roarian
Oct. 29, 2019
Sooo I'm not sure how I'm supposed to collect several thousands discovery points & upgrade several blueprints & collect blueprints all at the same time? The passive gain of discovery points seems really slow so it's gonna take a long-ass time of waiting around, it seems.
Also is there a way to sell boosts? the cost of boosts is getting pretty high every time those goals come up, and soon they just won't be possible at all without waiting around for ages as well...
swedenexpress
Nov. 21, 2019
So after a couple of days on prestige 34 I've unlocked the entire science tree. The way the higher nodes in the tree gives increasingly higher income makes it quite easy to get up there.
RocketWidget
Oct. 09, 2019
Would be very nice if boosts remembered their slots, or if that was a setting. I hate replacing the boosts every prestige, so tedious even at the start, I can only imagine how bad it is once you have more of the tree open.
That's a great suggestion! I'll look into how to implement it.