House Blown Up

House Blown Up

ni Intregra
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House Blown Up

Rating:
3.0
Pinalabas: July 15, 2016
Huling update: July 18, 2016
Developer: Intregra

Mga tag para sa House Blown Up

Deskripsyon

Bullet hell na habulan sa kalawakan ng iyong mga kasangkapan! UPDATE 18.7.2016: - may dagdag na buhay sa screen (pwedeng itago/ipakita sa pagpindot ng L). Kunin ang iyong maliit na sasakyang pangkalawakan, harapin ang radioactive na kasangkapan na ikaw mismo ang lumikha at bawiin ang iyong bahay! Ang paglalaro ng radioactive chemicals ay delikado. At saan pa ba mas masaya mag-eksperimento kundi sa sarili mong bahay?! Nangyari ang aksidente at ikaw ang nadamay. Ang paghahalo mo ng radioactive potion ay naging sanhi ng literal na pagsabog ng bahay mo sa kalangitan. Sa kalawakan, para maging eksakto. Babala! Maaaring mag-lag sa firefox sa hindi malamang dahilan.

Paano Maglaro

Mouse/Arrow keys - Galawin ang barko. P - Pause/Unpause. L - Ipakita/Itago ang mga Buhay. Sa tuwing tatamaan ng bala ng kalaban o ng kalaban ang iyong barko, mawawala ka ng isang buhay at maglalabas ng aftershock. Ang aftershock ay nagpapaputok ng maliliit na bala sa lahat ng direksyon at lumalakas habang ina-upgrade mo ang Invul time. Babala! Ang pagbabangga ng barko mo sa boss ay magtatanggal ng lahat ng buhay mo. . Upgrades. Attack Damage - bawat balang pinaputok mo ay may ganitong damage sa kalaban. Shots per sec. - dami ng volley kada segundo. Bullets - dami ng bala kada volley. Ship speed - bilis ng galaw ng barko kada segundo. Invul time - bilang ng segundo na invulnerable ang barko mo matapos tamaan. - mas mataas ang upgrade, mas malaki ang aftershock. Lives - bilang ng tama mula sa kalaban bago ka matalo. - kulay ng barko ang nagpapakita ng buhay mo

Mga Komento

0/1000
zabijaq avatar

zabijaq

Jul. 20, 2016

3
0

OK, I understand you are just starting and you're doing stuff in Phaser framework but my criticism is of gameplay.
Go play few bullet hell games. The thrills comes from barely avoiding bullets. Not from shooting thousands of static boxes or few which shoot.
Background (and stars in your case) should not interfere with gameplay.
Other huge problem are those monsters comming from behind, to kill them fast and not lose focus on rest of foes in front of you, you need to go right to bottom of screen ..... which makes mouse miss the game screen and halt the ship movement.
As a starting point, not bad ... but also, not good enough to be entertaining.
PLEASE go check Boss slayer, Bug slayer, Pixelvader, these are dead simple top down bullet hell games ...... but brilliant.

Intregra
Intregra Developer

Thank you for your opinion. I will check these for sure and if I make sequel (I hope someday I will) there will be definitely more complex enemies and something else to flavour the gameplay. For my future games I will also do a little research of similar successful games before releasing my game and try to improve them. I really appreciate your feedback.

Azraekan avatar

Azraekan

Jul. 23, 2016

3
0

I absolutely love the soundtrack for this game!!! Keep up the good work!!

Fuzzyfsh avatar

Fuzzyfsh

Jul. 16, 2016

2
0

well it was nice, a life counter on screen would be nice and no lv20 boss?

Intregra
Intregra Developer

Thank you for letting me know in the comments. The bug when level 20 was skipped has been fixed. About the lives. You can see how many lives you have by the color of your ship. I wanted to display as little elements on game page as possible.

dgtdgt avatar

dgtdgt

Aug. 07, 2016

2
0

The tags are misleading. This is more of an enemy hell than a bullet hell.

Fuzzyfsh avatar

Fuzzyfsh

Jul. 17, 2016

4
1

ok thanks, too bad i'm color blind, but it's your game

Intregra
Intregra Developer

Thanks for your feedback. Lives have been added on screen and can be shown/hidden by pressing L.