Blast Magus
ni Kajenx
Blast Magus
Mga tag para sa Blast Magus
Deskripsyon
Pasabugin ang mga hiyas at gumawa ng combo para malinis ang lahat ng hadlang, kumita ng mga bituin, at manalo!
Paano Maglaro
I-click para pasabugin ang hiyas. Mawawala ang mga hiyas na magkakapareho ng kulay. Hanapin ang mga espesyal na hugis na ipinapakita sa tabi ng board para sa combo!
FAQ
Ano ang Blast Magus?
Ang Blast Magus ay isang idle action game na ginawa ni Kajenx kung saan ikaw ay isang mage na lumalaban sa mga alon ng kalaban gamit ang makapangyarihang mga spell.
Paano nilalaro ang Blast Magus?
Sa Blast Magus, kokontrolin mo ang isang mage na nagkakast ng mga spell sa mga papalapit na kalaban, kumikita ng ginto at resources para i-upgrade ang iyong mga kakayahan at umusad pa.
Ano ang mga pangunahing progression system sa Blast Magus?
Tampok sa Blast Magus ang pag-level up, pag-upgrade ng spell at stats, at pagpapahusay ng kagamitan para mas lumakas habang mas marami kang kalabang natatalo.
May offline progress ba ang Blast Magus?
Oo, may offline progress ang Blast Magus, kaya pwede kang kumita ng gantimpala at umusad kahit wala ka sa laro.
Saang platform pwedeng laruin ang Blast Magus?
Ang Blast Magus ay isang browser-based idle game na pwedeng laruin direkta sa website ng Kongregate.
Mga Komento
PossibleCabbage
Sep. 13, 2015
It really seems that if you trigger multiple spells at once, they should each damage blocking pieces/glass that the resulting blasts touch. It's disappointing when you trigger 8 spells at once and that blocking piece is still in your way.
sirspikey
Sep. 13, 2015
When doing multiple spells you should get a more powerful multiplier-gem
Atalan
Jan. 29, 2015
FEEDBACK on level 89 and warning for players - if one of your specials lands on top of a squid, you can't finish the level. To developer - I'd recommend not letting them spawn in the side tubes.
Bullethead1
Mar. 03, 2015
I admire and enjoy many of Kajenx's games so REALLY want to love this one. But after a dozen plays, the sheer randomness and required restart gets old pretty quick. There's no incentive to keep trying when most of the time, how the board loads in the first place determines your fate. As with so many other games by this developer, graphics and music are wonderful... just wish this one wasn't so dead-end.
Hey guys. So, I'm seeing this in the comments a lot, and I just wanted to say I'm kind of baffled by it. I can beat most of the levels in one or two tries, especially up till level 30 or so. There's a little bit of luck involved, but that's a major factor in these kinds of games and I thought I did a pretty good job of mitigating that part of it with the strategy elements. At this point I just have to assume the game is too complicated and I didn't explain it well enough. If you guys are frustrated with restarting a bunch of times, though, just stop doing that because it makes no difference. You have to use strategy to win. Outside of Kong, restarting endlessly isn't a possibility because if the lives - that was never meant to be a major part of the game.
sabbut
Sep. 10, 2015
Very good game, but too dependent on luck...