Mars Colonies Demo

Mars Colonies Demo

ni Kendja
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Mars Colonies Demo

Rating:
3.7
Pinalabas: June 16, 2013
Huling update: November 30, 2014
Developer: Kendja

Mga tag para sa Mars Colonies Demo

Deskripsyon

[Enero 14, 2016]. [ Ngayon, ang NEXT Mars Colonies game ay nasa open BETA. Pwede mo na itong laruin dito: ]. [ https://www.facebook.com/games/marscolonies/ ]. Bumuo ng pinaka-matagumpay na kolonya sa Mars. Gamit ang Siyensiya! Ang Mars Colonies ay isang RTS game tungkol sa pagtatayo at pagprotekta ng sarili mong mga kolonya sa Mars. Mag-hire ng mahuhusay na colonist, tulungan silang mabuhay sa marsquakes, dust storms at iba pang panganib, at bumuo ng pinaka-matagumpay na kolonya sa Mars. Gamit ang Siyensiya!

Paano Maglaro

* Pabilisin ang laro gamit ang [F] key. * Tingnan kung gaano karaming enerhiya at tubig ang kailangan ng gusali sa pop-up menu kapag nilapit ang cursor sa icon ng gusali. Pagkatapos maglagay ng bagong gusali, kailangan mo itong ikonekta sa enerhiya o tubig kung kinakailangan; siguraduhing tama ang koneksyon ng power lines at water tubes sa South-West na bahagi ng gusali. Kung walang tubig/enerhiya ang gusali, lalabas ang warning icon. * Mag-hire ng bagong colonist gamit ang "HIRE" button sa ibaba-gitna ng screen. Kailangan ng colonist ng pagkain at oxygen. * Tingnan ang pangangailangan ng colonist sa ibaba-kanang bahagi sa pag-click sa kanya. Pwede mong palitan ang pangalan o tanggalin ang colonist. * Mag-assign ng trabaho para sa bawat colonist sa "JOBS" window. Hindi ito kinakailangan, pero makakatulong para mas epektibo ang kolonya at mga colonist. * Umorder ng resources sa "ORDER" window. Kapaki-pakinabang kapag kulang ka sa oxygen o pagkain. * Kanselahin ang build mode sa pag-press ng ESC. * Palitan ang pangalan ng colonist sa pag-click sa kanilang pangalan. * SHIFT+click โ€“ kunin ang unit mula sa lupa.

FAQ

Ano ang Mars Colonies?
Ang Mars Colonies ay isang resource management at strategy game na binuo ni Kendja kung saan nagtatayo at nangangasiwa ka ng mga kolonya sa Mars.

Paano nilalaro ang Mars Colonies?
Sa Mars Colonies, pinamamahalaan mo ang mga colonist at nagtatayo ng mga gusali upang mangolekta ng resources, panatilihin ang life support, at tiyakin ang kaligtasan ng iyong Martian settlement.

Ano ang pangunahing layunin sa Mars Colonies?
Ang pangunahing layunin ng Mars Colonies ay palawakin ang iyong kolonya sa pamamagitan ng balanseng produksyon ng resources, pag-upgrade ng mga istruktura, at pagpapanatiling buhay ang mga colonist sa malupit na ibabaw ng Mars.

Anong mga sistema ng pag-unlad ang nasa Mars Colonies?
May mga upgrade para sa mga gusali at pagpapalawak ng iyong kolonya gamit ang mas komplikadong mga istruktura habang umuusad ka sa laro.

Saang plataporma maaaring laruin ang Mars Colonies?
Ang Mars Colonies ay isang browser-based game na maaaring laruin direkta online nang walang kailangang i-download.

Mga Update mula sa Developer

Jun 19, 2013 12:10am

[1.05]

  • All research points are returned when you cancel not finished building.
  • You can see where buildingโ€™s inputs are located when placing building. Green โ€“ energy, white โ€“ water.
  • You can set target minerals for mining by clicking on them.

Mga Komento

0/1000
Azgara avatar

Azgara

Jun. 16, 2013

919
21

1. My colonists sometimes randomly go into the enemy's base to fight them, for no reason.

2. I zoomed in to play the game, i can't imagine how anyone else could play it without zoom. Make an option to play it fullscreen.

3. Enable targetting minerals like we target bases. Also colonists should always go to the nearest mineral rather than go off into the unknown when there's plenty around.

4. Enable turning the buildings around.

5. I need to know if i'm producing more food and oxygen than what my colonists need. Or how fast they're consuming it.

That's it for now. It's awesome though, deserves a 5/5

stained12 avatar

stained12

Jun. 21, 2013

133
2

This game is underrated, it deserves a 4+ rating and that is an understatement. I like how all colonist have their own strengths and flaws. I would be nice to know the exact numbers: f.e. thick, speed reduced by X %. There should also be a way to skip a certain colonist to hire. I would recommend that you can pay X science to change all colonists to hire. Geotowers have two major flaws: (1) sometimes the best collection of resources is just below it and you have to destroy it and then build it again and (2) it is hard to defend cause it is sometimes far out of base. A solution to both problems would be that once you know where all the resources are, destroying the geo tower doesn't undo that knowledge. This game is really good and has much more potential. Make campaign longer, add single missions, let the player chose difficulty, add defensive towers, make an AI that can build the same things, more units/buildings, ... . 5/5.

Sleepingpill avatar

Sleepingpill

Jun. 16, 2013

569
17

need to be able to rotate buildings, and the output pipes needs to be way more obvious.

T86g avatar

T86g

Jun. 16, 2013

392
18

Nice concept, but:
You should be able to the pipeline ports before placing a building.
If my factories do not produce anything (because the storage is full) they should not use any energy.
Maybe you should get part of the building costs back after demolishing (especially if the building has not been used yet).

skultech avatar

skultech

Jun. 16, 2013

432
24

The most annoying thing in this game is that you need to know the port location for energy and water of every building to actually make a base. You don't even see the locations of it before you build it and this is a serious fault here as it is very very important.

Kendja
Kendja Developer

Thanks, just updated the game. Now you can see where the ports are, when you placing building. Green for energy, white for water.