Shootorial #6

Shootorial #6

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Shootorial #6

Rating:
4.0
Pinalabas: October 27, 2008
Huling update: October 27, 2008
Developer: Kongregate

Mga tag para sa Shootorial #6

Deskripsyon

Ang tutorial na ito para sa mga baguhan sa paggawa ng Flash game ay tumatalakay sa score display, health meter, at game over menu na may "play again" button at game reset logic!

Paano Maglaro

Tapusin ang Shootorials at matutong gumawa ng sarili mong Flash games!

FAQ

Ano ang Shootorial 6?
Ang Shootorial 6 ay isang browser-based na space shooter game na ginawa ng Kongregate, bahagi ng Shootorial tutorial series na nagtuturo ng game development concepts.

Paano nilalaro ang Shootorial 6?
Sa Shootorial 6, kinokontrol mo ang spaceship para bumaril sa mga paparating na kalaban at umiwas sa mga atake, gamit ang keyboard para sa paggalaw at pagbaril.

Anong progression o upgrade system ang meron sa Shootorial 6?
Nagpapakilala ang Shootorial 6 ng mga feature tulad ng animated na kalaban at pinahusay na galaw ng barko, pero wala itong tradisyonal na upgrade o progression system.

Ang Shootorial 6 ba ay multiplayer game?
Hindi, ang Shootorial 6 ay single-player arcade-style shooter at walang multiplayer o co-op mode.

Saang mga platform pwedeng laruin ang Shootorial 6?
Ang Shootorial 6 ay dinisenyo para laruin sa web browser, kaya accessible ito sa karamihan ng desktop platforms nang hindi na kailangan ng download.

Mga Komento

0/1000
Mars83 avatar

Mars83

Oct. 20, 2010

74
2

My healthMeter wasn't working until I added "resetHealth();" in the "function onLoad()" [--> Ship.as].
Perhaps this could help somebody.

chunygami avatar

chunygami

Dec. 10, 2009

29
1

Okay there how i solved my problem with health bar:
1.Create the healthMeter layer (i'll call it hMl)
2.On the hMl, create a New Symbol(Insert>New Symbol).Name it "HealthMeter"(Movie Clip that's all anything else) and click Ok.
3.Now "HealthMeter" is in your library, double click on it.You'll go inside.
4.There is a empty layer, just create 2 others and you'll have 3.Name them from upper to bottom:border,bar,backdrop.
5.Draw your Healthbar now:
-On border layer: draw only border without anything inside.you can draw it with flash tools but you can import from png file too.
-On bar layer:you have to draw the green rectangle with Flash.
-On backdrop layer:draw a white rectangle or obmit it if you want it transparent (this layer isn't important).

Hobelbruder avatar

Hobelbruder

Apr. 22, 2010

40
2

if your health meter doesn't move, also make sure that your healthmeter on the scene has got the instance name 'healthMeter'. check this in it's properties. i needed 3 hours to find that out -.-

iGreenPuffle92 avatar

iGreenPuffle92

Apr. 09, 2010

37
4

nvm, I got it to work, I just followed the tutorial all over again and it worked! by the way, Putting health=100; in the onLoad function works like a charm.

3ndl3ss avatar

3ndl3ss

Jan. 12, 2013

5
0

"Now that we have a working health meter..."