Steam Pilgrim

Steam Pilgrim

ni LMAOtheDOOM
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Steam Pilgrim

Rating:
3.5
Pinalabas: March 13, 2012
Huling update: March 13, 2012
Developer: LMAOtheDOOM

Mga tag para sa Steam Pilgrim

Deskripsyon

Napakahusay na top-down shooter na parang Crimsonland. May campaign at survival mode, tindahan ng armas, skills, night missions, tips, achievements, at hi-score table. Sa isang malayong lugar sa Forbidden Lands, ang misyon mo ay iligtas ang mga lokal na naninirahan mula sa mga nilalang ni Professor Evildorf. Good luck at mag-ingat ka :-)

Paano Maglaro

Gamitin ang WSAD keys para gumalaw, mouse para tumutok at bumaril. Kolektahin ang mga bonus, iwasan ang mga kalaban. Huwag kalimutang bisitahin ang tindahan ng armas at subukan ang survival mode. Bumili ng fuel cell kits para makakuha ng access sa mga bagong misyon. I-post ang iyong resulta sa mga pinakasikat na social network direkta mula sa laro. Sumali sa kumpetisyon para sa unang pwesto sa leaderboard base sa antas ng karanasan. May suporta sa maraming wika ang larong ito kaya pwede kaming magdagdag ng halos anumang language pack kung kinakailangan.

Mga Komento

0/1000
Terde avatar

Terde

Mar. 13, 2012

15
0

Pretty nice game, tho short. Only thing that kept me from compleating it, was that I stubbornly tried to kill it with teslagun... Then I realised that I need go to previous maps and get some cash for that bazooka.

archNME avatar

archNME

Mar. 13, 2012

12
0

Fun short game, good production values.
I wish there were a powerup that let you pickup bonuses from range.

Cogitation avatar

Cogitation

Mar. 15, 2012

8
0

It's an okay game, but has flaws. First, it's not made explicitly clear that certain enemies are completely immune to certain weapons. (...or maybe they're only resistant and not immune? I can't tell.) Second, you need hotkeys for switching weapons; being required to take the mouse off the field to go click a weapon icon is unacceptable. Third, also on the subject of switching weapons, it's not at all clear which weapon is currently selected until the player fires; the icon is insufficient because the weapons look too much alike; you also need text there. 3/5

b0rnevil avatar

b0rnevil

Mar. 30, 2012

7
0

Very cool game in my opinion.
But i think it needs a little more depth.
* Upgradable weapons + more use for money
* Maybe some researches
* Mision types - example: defend the airship while its filling the gas.

Irasfel avatar

Irasfel

Mar. 20, 2012

15
1

Making the boss ONLY damagable by rocket launcher, especially when all the smaller mobs around him are resistant to rocket launcher is just a bone stupid trick. Seriously, stop it. No one likes getting jerked around like that. It's like cheap-hit death auras and screen-filling specials that no one can do anything about - it's bullshit design.