Flash Physics Toy v2
ni LuizZak
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Flash Physics Toy v2
Mga tag para sa Flash Physics Toy v2
Deskripsyon
May mga nagtanong sa akin na gumawa ng bersyon ng huling laruan ko na may collisions. Kaya ginawa ko na. Gumawa at maglaro gamit ang mga particle sa maliit na sandbox game. I-share ang iyong likha sa mundo! Beta pa rin ito (gaya ng huling bersyon), at ia-update ko ito araw-araw (kung kaya), aayusin ang mga bug, magdadagdag ng features at iba pa. Kung may bug report o suhestiyon ka, gamitin ang shout box sa profile ko. Salamat. FAQ:. Q: Ano’ng gagawin dito? A: Gumawa/mag-edit ng physics models, tapos maglaro gamit ‘yon :). Q: Paano mananalo dito? A: Hindi ito goal game. Pampalipas oras lang. Maglaro habang nagchi-chat :). Q: Nasaan ang model ko? Bakit hindi lumalabas? A: Baka nasa itaas lang :). Hawakan ang Space tapos i-drag pataas ang simulation world. Baka nandoon ang model mo. Q: Nasaan ang ibang features ng FPT 1? :’(. A: Ina-adjust ko pa para sa bersyong ito. Ito ay kumpletong rewrite sa ActionScript 3 mula simula, kaya may mga aberya habang ibinabalik ang mga lumang features. Q: Pangit ito. Paano kita masusuntok? A: Sorry, hindi pwede. Hindi ko kayang pasayahin lahat.
Paano Maglaro
Mouse: Gumawa, mag-edit ng simulation. Space + Mouse: I-pan ang mundo. Space + Mouse Wheel: Zoom in/out. P o Play/Edit button: I-play/Edit ang kasalukuyang simulation. O o Output button: Buksan ang output panel. D o Copy button: Kopyahin ang napili. —Particle:. Shift: I-toggle ang fixed/unfixed mode (habang nasa sim, pwede mag-grid drag). Ctrl/Delete + Mouse: Binubura ang particle. —Toylet – Para gamitin ang toylet, sundin ang mga tagubiling ito:. I-paste ang code bit na gusto mong i-paste sa simulation sa outPut code box (i-click ang ‘output’ o pindutin ang ‘O’ sa keyboard), tapos i-click ang ‘Use as toylet’. Pumili ng lugar kung saan mo gustong i-paste ang bahagi ng model, tapos i-click! (kung hawak mo ang ‘C’ pwede kang mag-multi-paste ng mga piraso)
Mga Update mula sa Developer
Update 8:
- A small anti-penetration algorithm has been implemented ;)
Update 7:
- A lot of speed hacks
- Fixed the small crashes
Update 6:
- Contraints broad-phase support! :)
- Little small bugs corrected
Update 5:
- Ability to exclude joints using CTRL+Click
- Broad-phase collision detection, more smooth simulations under numerous particles
- Small Fixes
Update 4:
- As aways, bug fixes
- A selection tool with the abillity to drag, duplicate the current selection (copy button, or ‘D’ on keyboard) and export code for the current selection
Update 3:
- Fixed some small bugs
- Added a ‘New Sim’ button
Update 2:
- Fixed some bugs
- Added a Toylet (name?): Paste a simulation bit anywhere on the screen :) (read instructions)
Update 1:
- New room size: 1000×1000 simulation space!
- Zoom feature: Now you can zoom in/out of a sim for a better overview :)
Mga Komento
graystripekokiri
Mar. 28, 2010
bounce n' hide machine: conf,40,120,0.97,0.97|p|c
grady72949
Feb. 10, 2010
conf,17.4,-567.65,1.03,1.03|p|62,200,870|63,180,850|64,180,810|65,230,870|66,260,870|67,280,850|68,280,810|69,190,830|70,270,830|71,290,830|72,170,830|73,200,850|74,180,870|75,260,850|76,280,870|77,230,730|78,160,700|79,140,650|80,190,620|81,300,700|82,270,620|83,320,640|c|64,63|63,62|62,65|65,66|66,67|67,68|72,69|74,73|70,71|75,76|64,68|64,77|77,68|77,78|78,79|77,81|81,83|83,82|79,80|80,82|77,80|77,82|77,83|77,79|77,78|78,81|83,79|80,81|82,78|79,82|83,80|79,81|83,78|77,79|81,82|78,80|72,64|69,64|69,63|63,72|63,73|73,62|62,74|74,63|66,76|76,67|67,75|75,66|70,68|68,71|71,67|67,70|75,70|73,69|73,65|65,75|70,65|68,65|71,65|67,65|67,65|75,65|76,65|66,65|64,65|69,65|72,65|73,65|63,65|62,65|74,65|74,73|62,63|63,69|73,69|63,62|73,74|63,62|68,75|64,73|72,62|71,66|76,70|74,69
balloon 1
grady72949
Feb. 10, 2010
balloon 1
conf,17.4,-567.65,1.03,1.03|p|211,170,870|212,210,870|213,190,890|214,230,840|215,150,840|216,150,770|217,170,730|218,190,690|219,210,730|220,220,770|221,150,940|222,230,940|223,250,930|224,270,920|225,130,930|226,110,920|227,170,940|228,190,940|229,210,940|c|217,218|218,219|219,217|217,216|219,220|220,216|216,215|220,214|214,215|215,211|211,213|213,212|212,214|215,212|214,211|214,213|215,213|216,214|220,215|215,219|214,217|218,213|218,214|218,215|218,211|212,218|213,220|213,219|213,217|213,216|213,215|211,212|211,220|212,216|212,217|212,219|211,220|211,219|211,217|211,216|211,218|226,225|225,221|221,227|227,228|228,229|229,222|222,223|223,224|224,226|225,223|226,213|213,224
POKERface123
Jan. 23, 2010
conf,40,120,0.97,0.97|p|c
mattcloud
Jul. 17, 2011
weard happens :conf,0,-580,1,1|p|4,180,770|5,180,850|6,290,850|7,290,770|8,240,950|9,230,850|c|4,5|5,6|7,6|7,4|8,9|9,6|9,5|9,4|5,7|9,7|9,6|6,4|9,6|9,7|7,5|4,6|6,8|5,8|9,8|7,8|4,8