Silver Lining
ni Lysis
Silver Lining
Mga tag para sa Silver Lining
Deskripsyon
Mayroon kang 60 segundo para makakuha ng pinakamaraming puntos. Kumita ng puntos sa paggabay ng mga patak ng ulan papunta sa mga bulaklak. Ang hangin ay magtutulak ng mga patak pakaliwa o pakanan, at ang mga ulap ay magpapataas ng puntos kada patak. Bawat paglalagay ay may katumbas na puntos, kaya huwag maglagay ng sobra! Kung nahihirapan kang makakuha ng maraming puntos, pag-isipan kung saan mo ilalagay ang mga bagay at kung ano ang tamang estratehiya. Makakatulong ang muling pagtingin sa tutorial. Madaling makakuha ng libu-libong puntos sa level 1 kapag alam mo ang ginagawa mo. Hindi mo pwedeng alisin ang mga bagay sa play-area—kailangan mong isama ito sa iyong estratehiya.
Paano Maglaro
Gamitin ang mouse para pumili ng mga bagay sa kanan at ilagay ito sa play-area. Tandaan na bawat bagay ay may tumataas na halaga ng puntos! Ang Quit ay nasa mouse menu (right click sa PC). Piliin ang music/mute button sa title page.
Mga Update mula sa Developer
New version incorporates common requests of quick restart button and free-play mode.
That’s how much I love you guys.
Mga Komento
andrewthegreat90
Dec. 12, 2009
It would be good if you could prepare first.
Also I would like more than 1 minute
Lysis
Dec. 12, 2009
(2nd comment to fit within size limitation)
I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.
I've also noted the other points raised, and will try to incorporate them in future games.
Juquinha
Dec. 09, 2009
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
Lysis
Dec. 12, 2009
The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.
I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.
Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.
Galev
Nov. 30, 2011
Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me