Not Your War
ni PLyczkowski
Not Your War
Mga tag para sa Not Your War
Deskripsyon
Isang sci-fi game kung saan lilipad ka gamit ang iyong barko sa gitna ng mga kalaban sa isang planetang wasak ng digmaan.
Paano Maglaro
WSAD para igalaw ang barko, mouse para tumutok at bumaril. Para mag-pause at i-disable ang tunog, pindutin ang Esc habang naglalaro at gamitin ang mute button. Para sa mahilig magbasa at naiinis sa plot-holes, narito ang buong kwento: http://plyczkowski.autokoncept.pl/wp/?p=2056. Medyo mabigat ito sa CPU, siguraduhing hindi masyadong maraming tabs ang bukas habang naglalaro. Mas mabilis din ito sa Google Chrome.
FAQ
Ano ang Not Your War?
Ang Not Your War ay isang real-time strategy game na ginawa ni PLyczkowski, tampok ang digmaan sa kalawakan sa pagitan ng mga insektoid at robotic na mga fraksyon.
Anong klase ng gameplay ang inaalok ng Not Your War?
Ang Not Your War ay halo ng RTS at base defense kung saan ang mga manlalaro ay kumukuha ng resources, nagtatayo ng mga estruktura, at kumokontrol ng mga yunit upang labanan ang mga alon ng kalaban.
Paano ang progression sa Not Your War?
Sa Not Your War, umuusad ang mga manlalaro sa pag-upgrade ng kanilang base, pagpapalakas ng depensa, at pag-unlock ng mas malalakas na yunit sa pamamagitan ng resource management at pagtalo sa mga atake ng kalaban.
Maaari bang pumili ng iba't ibang fraksyon sa Not Your War?
Oo, pinapayagan ng Not Your War ang mga manlalaro na pumili kung kontrolin ang mga insektoid o robotic na hukbo, bawat isa ay may natatanging kakayahan at yunit.
Ano ang mga pangunahing tampok ng Not Your War?
Tampok sa Not Your War ang real-time strategy gameplay, base building, resource management, at malakihang labanan sa sci-fi na setting.
Mga Update mula sa Developer
Reply to comments: I’m an artist doing the coding, not the other way round. But I’m slowly getting the hang of it, so stay tuned :)
The button to go back from options and the unlock screen is in the bottom-left corner.
The game is set to medium quality by default. Setting it to low created a lot of artifacts, and didn’t really affect the performance much (the performance is affected mostly by hit tests and such).
UPDATE: The mute button works now as intended.
UPDATE2:Reverted to the old version due to lag, which means the mute button will not work properly. Will fix soon. Sorry about that.
UPDATE3: Ok, no more lag, and the mute button works properly.
Mga Komento
XtremeWabbit13
Sep. 28, 2011
yep, definatly needs a second one made, better, faster, more graphics and stuff
Snowshifter
Mar. 18, 2011
Great game, really love the visuals and the ship desaign. Especially like how the enemies appear to slowly break apart. Good pacing, progression is timed well. Could do with a little more variety in the upgrades, possibly different branching trees? At least some kind of choice for the player. Other than that really fun, will be revisiting
icelord646
Mar. 19, 2011
I don't think anyone's said this yet... Pls add a 'next' button for the intro, i can read the text through like eight times before it changes. Other than that, i really like the fact that (unlike most of these games) you can scroll!
zesway
Mar. 18, 2011
i think the skills are fine but if you added upgrades to the skills like damage, fire rate upgrade for anti missle, canons, and swarm missles i think it would be better. the weps could evolve with kills or maybe just upgrade them with points but other than that i give a 4/5 keep up the good work
DragonArcherZ
Mar. 18, 2011
So, it's a decent game, but not the best. The graphics were awesome like others said, and I loved the fog and city lights below. The upgrade system was just slack though, every few levels you can get a weapon? Meh. Something like a skill tree for every weapon so say every level gave 1 point then you could get all weapons or max out the dmg/firerate etc. for one weapon tree. Would work way better. Music is nice I guess...the repetitive gameplay really puts on the dampen. 3/5, got potential, but a bit rusty right now.