Alchemy Idle Clicker
ni RevelBase
Alchemy Idle Clicker
Mga tag para sa Alchemy Idle Clicker
Deskripsyon
Mag-ani ng mga sangkap at magtimpla ng mga elixir. Ibenta ang mga ito para mag-research ng mas malalakas at mas mahal na item. Umangat ng antas para madoble ang iyong kita. Ikaw ba ang master alchemist na makakatuklas ng philosopher's stone?
Paano Maglaro
I-click ang mga item sa kanan para ibenta. I-click ang production units sa kaliwa para bumili ng bago. I-click ang production unit sa gitna para pabilisin ang produksyon. Pwede kang mag-hold ng shift o control para sa multi-buy: -> default: x1. -> shift: x10. -> ctrl: x50. -> shift + ctrl: max ayon sa kasalukuyang pera
FAQ
Ano ang Alchemy Idle Clicker?
Ang Alchemy Idle Clicker ay isang idle clicker game na binuo ng RevelBase kung saan gumagawa at pinagsasama mo ang mga resources para kumita at matuklasan ang mga bagong elemento.
Paano nilalaro ang Alchemy Idle Clicker?
Sa Alchemy Idle Clicker, magki-click ka para gumawa ng alchemical resources, pagsasamahin ang mga ito para makabuo ng advanced materials, at gagamitin ang kita para bumili ng mga upgrade na mag-a-automate at magpapabilis ng produksyon.
Ano ang pangunahing progression system sa Alchemy Idle Clicker?
Ang pangunahing pag-usad dito ay ang pag-unlock ng mga bagong resources, pagbili ng mga upgrade, at pagsasama ng mga elemento para patuloy na mapalaki ang kita at efficiency.
May automation o offline progress ba ang Alchemy Idle Clicker?
Oo, may mga upgrade ang Alchemy Idle Clicker na nag-a-automate ng resource production kaya tuloy-tuloy ang proseso ng alchemy kahit hindi ka aktibong nagki-click.
Sino ang developer ng Alchemy Idle Clicker at anong platform ito?
Ang Alchemy Idle Clicker ay binuo ng RevelBase at pwedeng laruin sa browser sa Kongregate bilang isang idle game.
Mga Update mula sa Developer
Update to 1.8.0
- After a reset production units reappear at the same position where they have been before
- Fixed the exception that blocked level 32 players from playing the game. Thanks to user DarkPHINIX for helping me debugging this.
Mga Komento
ArtherDent
Jun. 25, 2016
How about a better menue to buy the stuff, one long list is a bit confusing
You're totally right. I'm still trying to figure out how else it could be presented. The thing is, that changing this would be a bigger effort and I'm currently trying to fix bugs and implement quick wins, so it will probably not change very soon.
WahkanSunkmanitu
Jul. 30, 2016
Can you make it so each tile "remembers" where it was the last time it was on the board, and automatically reappears there the next time you buy it?
Thanks for the suggestion. I've implemented this feature with version 1.8.0.
Moczan
Jun. 22, 2016
Nice prototype but needs a lot of polish to work. Saving game is the big one, some quality of life features like 'sell all' and 'buy multiple' will also make the game less clicky.
Thanks for the comment. I hope the save works now for everyone (or at least people know why it isn't working). I decided for an auto-sell instead of a sell-all, because this way you don't sell resources that you need for production. And I'm currently look into an implementation of a multi-buy.
Acemarch
Jul. 16, 2016
Not the best idle game if you can't leave it idle and unfocussed.... and there's seemingly no offline earnings?
Thanks for your feedback. I can't change that it doesn't run when it's unfocussed, but I'm currently looking into an implementation for offline earnings.
Irish85
Jun. 20, 2016
Love the game, but please make a save button and a refresh in game. Cloud save would be great but hey local also works.
Some suggestions:
1. Maybe an alchemist lab where we can mix potions or plants, see where it gets us. 1 berry, 5 yellows etc.
2. Some upgrade system
3. Some prestige more than the x1 (doesn't work for me on refresh btw) (Firefox)
4. Love the game concept 4/5
Thanks for your feedback. I'm currently working on a system that brings back the game the way you left it your last session. This of course also means that you will not need to refresh your browser for the level up anymore. I hope I'll have the new version ready in one or two days.