Dark Legion
ni Shajby
Dark Legion
Mga tag para sa Dark Legion
Deskripsyon
Turn-based na horror game! Ang Kasamaan ang namumuno sa mundo, ikaw lang ang tanging makakatalo dito!
Paano Maglaro
Talunin ang kalaban sa pamamagitan ng pagkolekta ng tatlo o higit pang (extra turn) magkakaparehong hiyas. Bawat natalong kalaban ay maaaring magbigay sa iyo ng karanasan para magamit ang kanyang mga spells o dagdag puntos sa iyong buhay. 100% ng nakolektang karanasan ay magpapagana ng spell.
FAQ
Ano ang Dark Legion?
Ang Dark Legion ay isang incremental idle game na binuo ni Shajby at available sa Kongregate.
Paano nilalaro ang Dark Legion?
Sa Dark Legion, nagsusummon at nag-u-upgrade ka ng mga halimaw upang labanan ang mga alon ng kalaban, kumita ng resources, at umusad nang awtomatiko habang tumatagal.
Ano ang mga pangunahing progression system sa Dark Legion?
Kasama sa mga pangunahing progression system ng Dark Legion ang pag-upgrade ng mga halimaw, pag-advance sa mga alon ng kalaban, at pagkuha ng mga resources na nagpapalakas ng iyong hukbo.
Mayroon bang kakaibang idle features ang Dark Legion?
May idle gameplay ang Dark Legion kung saan patuloy na lumalaban at kumukuha ng resources ang iyong mga halimaw kahit hindi ka aktibong naglalaro.
Saang platform maaaring laruin ang Dark Legion?
Maaaring laruin ang Dark Legion nang libre sa Kongregate platform gamit ang web browser.
Mga Update mula sa Developer
3/11/08 Freeze bug after the Heal Me and Dark Rain fixed!
5/11/08 Added SURVIVAL mode! Beat as many monster as possible in one row! You have just one life!
6/11/08 Added HighScore for Survival Mode! I hope it will be working ok as I had some problems with that :/
7/11/08 TOTALLY NEW AI!!! DIFFICULTY INCREASED, ADDED APIs!!THANKS FOR ALL COMMENTS
10/11/08 Fixed bug about negative battle ratio! There were also some comments about the bug in last level, this should be ok as well! Thanks for all comments and bug reports!!!:-)
11/11/08 Would be anyone interested in helping me with this game as working on my own is quite time consuming and difficult?It could include animating of the monsters, thinking up of story, game modes, spells, etc..I cant offer money (as its free game), but can include your name (or link to your games etc) in game credits!
Mga Komento
shinigami9x
May. 30, 2009
It would be fun to start with something to do with all the mana we collect. Having no spell for the first battles and then a spell that just uses 2 types of mana means all gem swaps are pointless attempts to make more skulls appear.
I enjoy it, but still just 3/5 because of the issue I mentioned above and because it's too much of a Puzzle Quest Lite. -.-;;
Mister_Gearhead
Nov. 27, 2011
Ridiculously cheap AI.
MarkCanley
Nov. 06, 2010
It would be nice if the computer didn't base its next move on the gems that were aboout to come down from the top of the screen. It's fair that way.
furrymessiah
May. 31, 2009
How could a game so heavily influenced by Puzzle Quest (a game series I love) be so goddamn awful? Let's see. (1) The AI is such that it's a constant scramble to collect the Skull tiles, rather than formulating any sort of strategy. (2) It takes FOREVER to learn spells and, again, because of the AI, you never really use them. (3) There's such a preponderance of skull tiles on the board, that if you try and do anything OTHER than damage your opponent with them, you get clobbered. A truly great game style, brought to utter crap by bad programming. 2/5
TheBrainT
Feb. 23, 2009
Tough to beat, tougher to get more than 2 spells. Got to the end, but even when I win, it says I lost.