Attracting Twist! fixed version

Attracting Twist! fixed version

ni SiJaf
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Attracting Twist! fixed version

Rating:
3.0
Pinalabas: November 02, 2009
Huling update: November 02, 2009
Developer: SiJaf

Mga tag para sa Attracting Twist! fixed version

Deskripsyon

Literal na twist sa mga chain reaction games! Gamitin ang mga particle ng nasirang kalaban sa loob ng umiikot na mundo! May level-based na โ€œChallenge Modeโ€, pressure-free na โ€œRelax Modeโ€ at sobrang intense na โ€œExtreme Modeโ€! Handa ka na ba? Naayos na ang bug na nagpapahinto sa laro sa Challenge Mode sa Level 5! Sulitin ang bagong bersyon.

Paano Maglaro

KALIWA/KANAN para paikutin ang mundo. HAWAKIN ANG MOUSE para mag-ipon ng shooting power. BITAWAN ANG MOUSE para bumaril

Mga Update mula sa Developer

Nov 2, 2009 7:52am

Fixed the bug, which let the game stop in the Challenge Mode at Level 5! Enjoy the new version.

Mga Komento

0/1000
mattymuck avatar

mattymuck

Dec. 24, 2010

1
0

didnt play on the hard modes but it felt like it needed to be on a bigger scale fighting something other than squares.

Ketos avatar

Ketos

Apr. 04, 2010

1
0

It's an interesting game, SiJaf, but I'm glad I came here from Chain Reaction and not the other way around. Although the tutorial was clear in its purpose I had play quite a bit in the Relaxed Mode to get an idea of how the rotation really worked; also, it gave me a little bit of vertigo. Nonetheless, 3/5 again. A little bit towards the 2 side, actually, but 3 nonetheless.

SiJaf avatar

SiJaf

Nov. 03, 2009

1
0

Just got informed that there is a JayIsGames review about my game and I am very happy :D
Thanks for those feedbacks and thanks for the detailed feedback Almost. You are right about the objective ambivalence. In a sense you are supposed to use as less shots as possible and try to destroy the enemies by the chain reactions (Highscore). I probably should have forced that, but wanted to give the player the freedom to play as he likes. I wanted too much in this game, but I am still in the learning phase and you learn best from your mistakes. So please leave any constructive feedback you want. Thx!

Almost avatar

Almost

Nov. 03, 2009

1
0

Relax mode felt way too plain, not much happened in it. The challenge and extreme modes were more exciting, and had such features as double shot, supporting cannons, health bars.. you know, upgradeable stuff and powerups.
I also felt that my objective was to use as few shots as possible, like a puzzle game, when actually my objective is to dodge and shoot the rectangles in as many shots as I feel like using.. Tutorial was a bit brief and awkward, coulda been more clear..

evilspiral avatar

evilspiral

Nov. 02, 2009

1
0

Twas Pretty Fun Actually