The Appalese Wall
ni WakefieldStudios
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The Appalese Wall
Mga tag para sa The Appalese Wall
Deskripsyon
Pinagsasama ng RPG/Defense game na ito ang malalim na estratehiya at matinding taktikal na labanan.
Mga Update mula sa Developer
new in v.1.240
Keystones from dead heroes will now be restored to the player … the hero will, however, remain dead …
FAQ
Ano ang The Appalese Wall?
Ang The Appalese Wall ay isang idle game na ginawa ng WakefieldStudios kung saan pinamamahalaan at ina-upgrade ng mga manlalaro ang isang pader upang depensahan laban sa mga alon ng mananakop.
Paano nilalaro ang The Appalese Wall?
Sa The Appalese Wall, kumikita ka ng pera sa paglipas ng oras mula sa pagpatay ng mga kalaban at ginagamit ito upang bumili at i-upgrade ang iba't ibang bahagi ng iyong pader at mga depensa.
Ano ang pangunahing sistema ng pag-usad sa The Appalese Wall?
Ang pangunahing pag-usad ay sa pag-upgrade ng iyong pader at depensa, pag-unlock ng mga bagong upgrade at pagpapabuti habang sumusulong ka sa mas mahihirap na alon ng kalaban.
May offline progress ba ang The Appalese Wall?
Oo, may idle mechanics ang The Appalese Wall na nagpapahintulot sa iyo na mag-generate ng resources at umusad kahit offline ka.
Anong platform pwedeng laruin ang The Appalese Wall?
Ang The Appalese Wall ay isang browser-based idle defense game na maaaring laruin sa mga web platform tulad ng Kongregate.
Mga Komento
lulu0816
Jan. 03, 2013
a speed up button would be pretty nice too , for when you replay some level :)
Yes, we've gotten this very good suggestion quite a few times. The game's all over the web at this point, tho, so we are going to have to add that feature to the sequel. :)
RedeemedWahrior
Apr. 03, 2013
bad bug wiped saves, not entirely sure what caused it. I tried to get circle of protection on my invoker, and replayed lvl 10 to see what it would do. However a blank map loaded with no heroes (or grid) and so I refreshed, to find that all saves have been wiped, even the other saves which had nothing to do with the current game. Was using google chrome.
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MYzK
Oct. 12, 2013
The bug that wipes all saved games has still not been fixed. Too bad I couldn't finish the game :(
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MDawg4
Dec. 25, 2012
If you are going to have diminishing returns on honor, at least let the honor pool be shared among your heroes. That or allow me to decide how the honor gets split when re-doing levels; having a maxed out hero continue to gain honor while effectively crippling the growth of the newer hero makes this game a huge grind-fest, rather than an "intense tactical combat" game. I also agree with the one who said that there needs to be a minimum honor gain per level. Good start so far; replayability though is quite poor indeed.
This is very insightful - thank you! The whole character growth system is going to be overhauled in the sequel...
ShnikeJSB
Dec. 12, 2012
Game gets WAY too hard around wave 11 with all those unfair healers... Can't beat 12 without losing a hero or more... Far too frustrating for me to keep going! There needs to be a way to gain more honor or else it's too hard.
Replaying waves for honor has been added ... BUT - honor gains will be halved for the level each time you replay it ... ... ... also, new in v.1.230, we've done some work to make the difficulty curve a little smoother, especially between waves 8-12 ... cheers! ... ... ... FURTHERMORE, in v1.240, a dead hero's keystones will now be returned to the player.