Robostar

Robostar

ni Whybird
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Robostar

Rating:
3.6
Pinalabas: March 11, 2020
Huling update: April 10, 2020
Developer: Whybird

Mga tag para sa Robostar

Deskripsyon

Ang Robostar ay isang twinstick shooter na may retro graphics at nakatuon sa eksplorasyon at pagtuklas. Mayroon itong mga dalawang oras na gameplay, napakalaking mapa na pwedeng galugarin, at maraming alternatibong ending.

Paano Maglaro

WASD para gumalaw, IJKL (o arrow keys) para bumaril, Space para gamitin ang special attack.

FAQ

Ano ang RoboStar?

Ang RoboStar ay isang idle game na binuo ng Whybird kung saan kokontrolin mo ang isang team ng mga robot para mag-automate ng resource collection at upgrades.

Paano nilalaro ang RoboStar?

Sa RoboStar, ididirekta mo ang mga robot para mangolekta ng resources, mag-unlock ng upgrades, at pagbutihin ang kanilang efficiency habang tumatagal, na karaniwan sa incremental o idle game.

Ano ang mga pangunahing progression system sa RoboStar?

May upgrade systems ang RoboStar na nagpapalakas ng kakayahan ng mga robot, nagbubukas ng bagong production options, at nag-a-automate ng bahagi ng gameplay mo.

May offline progress ba ang RoboStar?

Oo, may offline progress ang RoboStar kaya patuloy na nangongolekta ng resources at sumusulong ang iyong mga robot kahit hindi ka aktibong naglalaro.

Saang platform pwedeng laruin ang RoboStar?

Maaaring laruin ang RoboStar sa mga web browser sa platform na Kongregate.

Mga Komento

0/1000
Mozai avatar

Mozai

Mar. 15, 2020

35
2

What does "Quit To Desktop" do in a webbrowser?

catpaw avatar

catpaw

Apr. 11, 2020

5
0

Nice game, which my 486 had it :)
Unfortunately I seemingly made some path decisions I wasn't aware of?

catpaw avatar

catpaw

Apr. 11, 2020

13
1

"Quit To Desktop" should be called "Quit to DOS" and then ask you twice if you really mean it.

askldjflkajskje avatar

askldjflkajskje

Apr. 08, 2020

26
3

Very good storytelling, interesting concept. Unfortunately, it suffers in the execution. I killed a boss and then, likely due to one game-breaking bug out of many, one room over I was fighting on their side for some reason. This may be intended as an alternate route, or maybe the storyline was just too hard to follow without a log or better controls over dialogue or indicators as to who's talking. Also, various game changing decisions were decided by accident due to game-interface assumptions, and the lack of save state control meant I'd have to restart the entire game to play the way I intended. There just isn't enough replayability to make me want to do that. Also, the game recorded one hostage both as killed and saved.

Rain_King avatar

Rain_King

Apr. 10, 2020

11
1

Great game, but too long to play all the way through again just to find more endings.