Drow's Fury

Drow's Fury

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Drow's Fury

Rating:
3.2
Pinalabas: May 15, 2010
Huling update: May 15, 2010
Developer: Xplored

Mga tag para sa Drow's Fury

Deskripsyon

Isang top-down fantasy action Role Playing Game. Isa kang dark elf weapons master na nakatakas mula sa underworld para iligtas ang iyong prinsesa mula sa mga tagasunod ng Dark Lord na nais siyang ihandog sa isang ritwal ng itim na mahika.

Paano Maglaro

Paggalaw at labanan: WASD para gumalaw. Mouse para tumutok. Left Mouse para umatake (single at combo). Hawakan ang Left Mouse para mag-charge ng heavy attack, bitawan para umatake. E para magpalit ng sandata. R para pulutin ang mga item. Spells: SPACEBAR para mag-cast ng spell. T – Talisman ng spells. 12345 – mabilisang spells. F – Tingnan ang mabilisang spells. Q para magpalit ng mabilisang spells. Character: C – Character sheet. I – Imbentaryo. Iba pa: P – pause. O – Controls. ESC – Main Menu

Mga Komento

0/1000
thegoodlocust avatar

thegoodlocust

May. 15, 2010

84
7

Oh and another thing - who's bright idea was it to put the HUD at the TOP of the screen to cover up the enemies when you move UP for the entire damn game? Put it on the BOTTOM.

Boffo avatar

Boffo

May. 15, 2010

58
7

Wow, that UI at the top of screen kills this game for me. Seriously, don't clutter the active travel direction with static menus.

me25 avatar

me25

May. 16, 2010

133
19

Drow on the surface, huh... this game needs scimitars. (If you get this joke, you're officially a nerd, welcome to the club). I hope there's an ice/winter level! (Icewind Dale)

BriarKing avatar

BriarKing

May. 20, 2010

34
4

Not a bad game but, gets boring after a while.

RazuhlAlAnfa avatar

RazuhlAlAnfa

May. 15, 2010

62
10

Boring gameplay running circles and sniping enemies with a power attack round after round gets boring. The magic doesen't seem to have anything flashy in its arsenal, and can deal only with the insignificant enemies. The item system floods the player with crap loot - even in the final levels and its hard to decide which resistance is needed since you dont know what is coming. For example fire is pointless after the mage village and on most maps before, then nature becomes usefull for one day and pointless through the rest of the game.