Puzzle Fuzz
ni YAYitsAndrew
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Puzzle Fuzz
Mga tag para sa Puzzle Fuzz
Deskripsyon
Isang puzzle idler tungkol sa pag-abot sa level infinity! Gumawa ng malalaking match para sa mas malalakas na atake. Kapag naubos mo na ang mga kalaban, bumalik sa nakaraan, patayin ang dating sarili, at sana hindi mapansin ng uniberso.
Paano Maglaro
Pumutok ng grupo ng 3 o higit pang orb para umatake. Kumita ng XP at gamitin ito para mag-level up.
Mga Update mula sa Developer
version 1.1.4
===
Balance changes and bug fixes!
Balance:
- Offline earnings used to always make you fight the strongest enemies youโve unlocked in your playthrough, but for some players that meant enemies so strong you would spend all your offline time dead and not collecting xp! Now if the enemies are stronger than your heroes and you go offline it will find a more fair fight for you. This will raise the offline earnings in most cases.
- Godmode can no longer pop single orbs. It still pops 2 orbs! Ultimately I felt the ability was too powerful for collecting the special gems, reducing the game to spam clicking a column.
- I retired the old highest combo leaderboard and created a new one, since it will be harder (and more impressive!) to build big combos now.
Bugfixes:
- Fixed a softlock if you were in the buddies tutorial and already had 3 buddies equipped.
- If youโre replaying an encounter the final boss will not include damage done on previous playthroughs of that encounter. Try to beat your old record!
- Powerup gems wonโt spawn in a column that already has a combo gem.
- Donโt show a chest notification if you beat the final boss. He doesnโt have a multiplier reward.
- Fixed a bunch of rare crash bugs.
FAQ
Ano ang Puzzle Fuzz?
Ang Puzzle Fuzz ay isang strategy puzzle game na binuo ni YAYitsAndrew kung saan pinamumunuan ng mga manlalaro ang isang grupo ng mga halimaw sa mga laban sa pamamagitan ng pagtutugma ng colored tiles.
Paano nilalaro ang Puzzle Fuzz?
Sa Puzzle Fuzz, nagtutugma ka ng mga colored tiles sa grid para mag-trigger ng atake ng iyong mga halimaw laban sa mga kalaban, gamit ang estratehiya para mapalakas ang pinsala at mga espesyal na kakayahan.
Anong uri ng progression ang meron sa Puzzle Fuzz?
May level-based progression ang Puzzle Fuzz kung saan ang iyong grupo ng mga halimaw ay nakakakuha ng karanasan at lumalakas habang tinatalo mo ang mga alon ng kalaban sa bawat yugto.
Pwede bang mag-unlock o mag-upgrade ng mga halimaw sa Puzzle Fuzz?
Oo, sa Puzzle Fuzz pwede kang mangolekta at mag-upgrade ng iba't ibang halimaw, bawat isa ay may natatanging kakayahan, para bumuo ng mas malakas na grupo habang sumusulong ka.
Saang platform available ang Puzzle Fuzz?
Ang Puzzle Fuzz ay isang browser-based puzzle strategy game na pwedeng laruin sa Kongregate.
Mga Komento
Sythek
May. 19, 2016
After a while of playing my tiny characters and the enemy stop and never attack again. They just keep collecting the attack counter and nothing. A refresh solves it, just thought I'll mention it.
This usually happens when there is a game crash. It sends me reports when it happens so I can track down the bug. In the meantime, a refresh will fix it as you say. Thanks for the report!
Silverguy84
Jun. 08, 2016
Another suggestion: I might suggest taking a look at Blue and Yellows powers a bit . Blues glitch blade is great in theory and in practice when it works .. but it only really works late into a level and if u can pull off 8 or barely more (too much gives u the next effect) before the monster dies. There should be some sort of other effect. Like... He glitches the "portal" for 3 rounds making it way more likely that the type you need will come out.
- Same with Yellows.. She has bombs that stun or lights them on fire but half the time they just DIE with the initial hit anyways... i may suggest adding the effect onto the portal and have the effect continue for X amount of seconds or X amount of matches or something else. They have good powers its just they aren't used as much ... compared to Green and Red who every time their powers activate it is immediately helpful every single time.
Koldento
May. 19, 2016
Great concept, but it's very repetitive and perhaps a button to automtically jump forward and collect the chests?
BELII
May. 20, 2016
Hi, this game need some rework to keep people hooked up on it.
Some basic things that are needed:
1. Auto advance button, which advances when all requirements are met
2. Some kind of upgrades system.
3. Monster kill multiplier is still too low to have a impact, you get more money from matching items.
4. Something new on each lift ascension.
5. More skills
I hope you got the idea and bring some new stuff to the game, otherwise, people will just leave and never come back.
I didnt mean to undermine you or your game.
Thanks.
Ravensvoice
May. 19, 2016
nice idea, gets a bit boring rather fast though