Sky Taxi : Fastest Adventure

Sky Taxi : Fastest Adventure

ni alexsilent
I-report ang bug
I-flag ang Laro
Loading ad...

Sky Taxi : Fastest Adventure

Rating:
3.4
Pinalabas: April 07, 2014
Huling update: April 09, 2014
Developer: alexsilent

Mga tag para sa Sky Taxi : Fastest Adventure

Deskripsyon

Kailangan mong iligtas ang iyong lungsod mula sa mga mapanganib na robot. Kaya mo ’yan!

Paano Maglaro

Igalaw lang ang mouse.

FAQ

Ano ang Sky Taxi: Fastest Adventure?

Ang Sky Taxi: Fastest Adventure ay isang action platformer game na binuo ni Alexsilent at available sa Kongregate.

Paano nilalaro ang Sky Taxi: Fastest Adventure?

Sa Sky Taxi: Fastest Adventure, kontrolado mo ang isang karakter na nagna-navigate sa mga platform level, kumokolekta ng mga item at iniiwasan ang mga hadlang para makarating sa dulo ng bawat yugto.

Ano ang mga progression system sa Sky Taxi: Fastest Adventure?

Ang pag-usad sa Sky Taxi: Fastest Adventure ay sa pamamagitan ng pag-advance sa maraming platform levels, na palala nang palala ang hirap at hamon habang nagpapatuloy ka.

May kakaibang features ba sa Sky Taxi: Fastest Adventure?

Tampok sa Sky Taxi: Fastest Adventure ang action-packed platforming, mga collectible item sa bawat level, at iba't ibang environmental hazards na sumusubok sa iyong timing at reflexes.

Saang platform puwedeng laruin ang Sky Taxi: Fastest Adventure?

Ang Sky Taxi: Fastest Adventure ay isang browser-based na laro na puwedeng laruin sa Kongregate.

Mga Komento

0/1000
Adarkan avatar

Adarkan

Apr. 08, 2014

31
4

Nice game. But may be need more bosses and upgrades ^_^

alexsilent
alexsilent Developer

Thank You so much! :)

gura_uk avatar

gura_uk

Apr. 11, 2014

23
3

A simplistic game that manages to make that a GOOD thing. Early stage grinding is fairly hellish until those upgrades slowly start accumulating, at which point everything seems to snowball until I become a veritable red-caped-rodent dervish of blue-thundering wrongdoer annihilation. The only small criticism I would have is how once the additional chance-to-drop items start dropping ("unlock chance to drop" as opposed to "increase chance of dropping) did seem categorically game-changing.
Still, everyone needs a break from mouse-based mayhem in order to summon a Sixth Sense'ian guntaxi, borrow a Silver Surfboard whilst donning a polyester leisure suit, before transforming into a psychotropic, rotating sumo hippopotamus that flings cans of soda so heavily-shaken that they explode on impact.
One can only imagine how great western civilisation could have been if Walt Disney's imagination had taken THIS path.
Or LSD, that would probably have led roughly here, too.

OneLeggedRhino avatar

OneLeggedRhino

Apr. 11, 2014

19
5

Bullet hell should have a small hitbox.

a_waste_of_time avatar

a_waste_of_time

Apr. 09, 2014

28
10

Bullet hell games need to have more precision than this. 3/5.

dauntless avatar

dauntless

Apr. 10, 2014

6
2

I wanted to like it, but it feels like the speed upgrades don't do anything, and all of the bosses recycle the same attack patterns. 3 stars

alexsilent
alexsilent Developer

Thanks anyway! I'll try to make more advanced game!