Viktor the Nth

Viktor the Nth

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Viktor the Nth

Rating:
3.7
Pinalabas: August 19, 2013
Huling update: September 12, 2013

Mga tag para sa Viktor the Nth

Deskripsyon

Kinokontrol ng manlalaro ang isang karakter sa bawat pagkakataon, at sinusubukang harapin ang mundo sa unahan niya. Ngunit ito ay laban sa oras, mga bitag, halimaw at sagabal—mga hamon na tila imposibleng malampasan ng nag-iisang tao. Ngunit ang tiyaga at pagtutulungan ay nagbubunga. Ito ay isang 2D platform game tungkol sa kung paano nagtutulungan ang bawat henerasyon ng pamilya para mapabuti ang buhay ng susunod.

Paano Maglaro

Karaniwang kontrol:. Left at Right Arrows para gumalaw. Up Arrow o Z para tumalon. X para umatake. Down Arrow para hilahin ang lever at magbasa ng lapida. Alternatibong kontrol:. A at D para gumalaw. W o J para tumalon. K para umatake. S para hilahin ang lever at magbasa ng lapida

Mga Update mula sa Developer

Aug 26, 2013 2:15pm

- Added alternative WASD controls
A and D to move
W or J to jump
K to attack
S to pull levers and read tombstones

- Added confirmation dialog before deleting game data

- Game settings are now saved to the game save file

FAQ

Ano ang Viktor the Nth?

Ang Viktor the Nth ay isang roguelike running at action game na ginawa ng Catavento Games, kung saan maglalaro ka bilang sunod-sunod na bayani mula sa iisang pamilya.

Paano nilalaro ang Viktor the Nth?

Sa Viktor the Nth, kokontrolin mo ang isang karakter na tumatakbo sa mga procedural na antas, iniiwasan ang mga bitag at kalaban habang kumokolekta ng mga barya at power-up.

Ano ang mangyayari kapag namatay ang iyong karakter sa Viktor the Nth?

Kapag namatay ang iyong karakter, magsisimula ka ng bagong run bilang susunod na henerasyon ng pamilya ni Viktor, ngunit ang mga upgrades at nakolektang barya ay nadadala upang makatulong sa susunod na run.

Anong uri ng progression system ang ginagamit ng Viktor the Nth?

Gumagamit ang Viktor the Nth ng persistent upgrade system kung saan maaari mong gastusin ang mga barya sa pagitan ng mga run upang makakuha ng bagong kakayahan at mapabuti ang tsansa sa mga susunod na run.

Sino ang gumawa ng Viktor the Nth at saang platform ito pwedeng laruin?

Ang Viktor the Nth ay ginawa ng Catavento Games at pwedeng laruin sa web sa mga platform tulad ng Kongregate.

Mga Komento

0/1000
BlackLoter avatar

BlackLoter

Aug. 22, 2013

470
4

"I won't die like the other, I will be different" said confidently Viktor the eighteenth. And he was right: he was the first one to be killed by a snowball.

Athanos86 avatar

Athanos86

Aug. 20, 2013

440
5

very beautiful. I like the color changing beards each generation and that you can see the boy at the beginning (and looking at him let's you know, which color the next generations beard will have)

catavento_games
catavento_games Developer

It is really nice that you noticed that the boy grows up to be the next generation Viktor. We enjoyed working on these details but we weren't sure whether or not someone would notice. Thank you!

Ignignoc avatar

Ignignoc

Aug. 22, 2013

315
4

Here lies Viktor XI the path was so well laid by his father that he died in the exact same spot.

catavento_games
catavento_games Developer

Poor Viktor X, at least he tried xD

yusisleidy avatar

yusisleidy

Aug. 19, 2013

261
7

Lives as generations – great concept!

catavento_games
catavento_games Developer

It is great that you enjoyed it =) The concept was born at Global Game Jam 2012, in which the theme was the picture of Ouroboros (the snake that eats it's own tail).

Talanic avatar

Talanic

Aug. 19, 2013

236
9

Viktor the twentieth made it through.

In general, pretty nice. A few of the deaths were kinda cheap - spikes so close that you're right on top of them when you fall from above, and you'll have to pass by them at least three times so you'll probably forget 'em before the last time you go through. That kind of thing. But it was a great concept in general and pretty well executed, so I'm going to go 5/5 here. One critique - every time we restart, the music (which was nice the first time I heard it) restarts. Not normally an issue but this game is built around restarting. Give us a couple different tracks, perhaps matched to different hair colors or something?

catavento_games
catavento_games Developer

Thank you very much for the feedback! We will talk to our composer and see if we can add a couple of new tracks. Regarding the cheap deaths you mentioned, we are working on a way to address this problem.