call click()

call click()

ni cephei277
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call click()

Rating:
3.5
Pinalabas: October 02, 2018
Huling update: October 12, 2018
Developer: cephei277

Mga tag para sa call click()

Deskripsyon

Ito ang call click(). Isang simpleng idle/clicker game. I-update ang iyong variable at loop values para makamit ang malalaking numero. Ito ang unang larong ginawa ko at hindi ako sigurado kung gaano pa karaming effort ang ilalagay ko dito. Ano sa tingin mo? Malaking bagay ang feedback :). Dahil gawa ito gamit ang HTML, JS at CSS, maaaring may mga bug depende sa browser na gamit mo. Na-test ko na sa FF at Chrome. Pero dapat gumana rin sa IE. Changelog:. 12.10.2018. - pinalawak ang kwento. - pagbabago sa UI. - pagbabago sa balanse. - dagdag na feature autoMemoryModules. 06.10.2018. - bagong memory module upgrade. 05.10.2018. - pagbabago sa UI. - in-update ang exploit system (makukuha mo ulit ang exploit-points na nagamit mo na). 04.10.2018 . - dagdag na exploits. - inayos ang sirang call-click button pagkatapos mag-reboot. 03.10.2018 . - pwede nang mag-reboot anumang oras kapag naka-unlock na ng 1 memory module. - ang exploit na "multiply loop2 x2" ay para na sa loop2 imbes na loop1. - inayos ang sirang call-click button pagkatapos ng 2 o higit pang reboots. May ilang browser na nagka-cache ng JS files, kaya baka kailangan ng ilang reload ng page para makuha ang bago.

Paano Maglaro

Mga tagubilin nasa laro. Mouse lang.

Mga Komento

0/1000
Geofferic avatar

Geofferic

Oct. 04, 2018

20
0

Game gets very stagnant about half-way through. I only kept going out of curiosity, hoping there'd be new mechanics ... but nope. You play for 10 minutes, that's all there is for the rest of the game. Disappointing, because I like the idea a lot and I like the aesthetics as well.

cephei277
cephei277 Developer

I am thinking of new mechanics at this time.

LockPick avatar

LockPick

Oct. 05, 2018

163
11

Looks interesting but way too click-heavy.

hardcz avatar

hardcz

Oct. 05, 2018

85
7

at the 256/512 module range I hit a wall, mostly in fun. Sure there's a goal of what comes next in the story line (left vague on purpose), however there's just not much here to make me want to continue playing the repetitive task of getting 50-54 memory slots per run to hit the next upgrades.... 5 runs that are exactly the same and boring for 1 upgrade to do that another 18-20 times to possibly get 2-6 more memory per run. It's a great start, hopefully you will find ways to keep it interesting.

Gpsithlord1 avatar

Gpsithlord1

Sep. 09, 2020

8
0

Manual saves and auto save both don't work

eXeKutioner avatar

eXeKutioner

Oct. 02, 2018

41
3

Wait, i can't reboot unless i pick an upgrade ?

cephei277
cephei277 Developer

Rebooting is now possible at any time once you unlocked 1 memory module.

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