FPA: Sneak Peek

FPA: Sneak Peek

ni DrNeroCF
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FPA: Sneak Peek

Rating:
3.7
Pinalabas: February 25, 2011
Huling update: March 08, 2011
Developer: DrNeroCF

Mga tag para sa FPA: Sneak Peek

Deskripsyon

Silipin ang Squiggleville, ang bayan ni Fancy Pants Man at simula ng kanyang bagong pakikipagsapalaran! Unang lalabas sa XBLA at PSN ngayong Spring. Gusto mo bang malaman ang tungkol sa World 3? Tingnan ang FAQs sa aking site, bornegames.com.

Paano Maglaro

Left at right arrows para gumalaw, down para yumuko, down habang gumagalaw para mag-slide, up para pumasok sa pinto, S para tumalon, Space Bar para mag-pause, M para i-mute ang background music. Pindutin ang R para mabilis i-reset ang level, o kung may nangyaring mali.

Mga Update mula sa Developer

Feb 14, 2011 12:52am

All major obvious bugs should be fixed!

Still no clue about that sticky keys issue, let’s see if this helps any, if it doesn’t, shoot me an email.

I’ll be working on debugging more difficult problems, so bug reports are still helpful, especially with screen grabs!

FAQ

Ano ang FPA Sneak Peek?

Ang FPA Sneak Peek ay isang platformer game na ginawa ni Brad Borne, inilabas bilang preview ng ikatlong bahagi ng Fancy Pants Adventure series.

Sino ang developer ng FPA Sneak Peek?

Ang FPA Sneak Peek ay nilikha ni Brad Borne, ang developer sa likod ng Fancy Pants Adventure games.

Paano nilalaro ang FPA Sneak Peek?

Sa FPA Sneak Peek, kontrolado mo si Fancy Pants Man habang siya ay tumatakbo, tumatalon, at dumudulas sa mga side-scrolling platformer na level, kumokolekta ng squiggles at iniiwasan ang mga sagabal.

Anong uri ng gameplay ang inaalok ng FPA Sneak Peek?

Tampok sa FPA Sneak Peek ang mabilis at maliksing platformer gameplay na may diin sa smooth na galaw, wall jumping, sliding, at pag-explore sa mga stylized na level.

Buong laro ba ang FPA Sneak Peek o demo lang?

Ang FPA Sneak Peek ay isang maikling demo level na inilabas para bigyan ng sample ang mga manlalaro ng paparating na Fancy Pants Adventure 3, at hindi isang buong laro.

Mga Komento

0/1000
jenemosyne avatar

jenemosyne

Sep. 15, 2015

18
0

The idea of this game is so awesome, and I really really want to like it, but the lag that I have experienced is a seriously ratings letdown for me.

DrNeroCF avatar

DrNeroCF

Feb. 25, 2011

1410
100

Don't worry, World 3's still planned, check the FAQs on my site. The console game will, of course, be much bigger and better.

Colegram avatar

Colegram

Mar. 05, 2011

723
55

Brilliant game! For those of you wondering what the heck micro time trial is, there's a spring facing the right at the beginning of the game, with a small board that shows a score. When you jump on it, it sends you to a pace with yellow squiggles which you must collect in the right order. If you fall, you have to start all over again. But don't worry, it's not a very long course :) Good luck!

Melfix avatar

Melfix

Mar. 05, 2011

661
64

For all those that got over the 500,000 in challenge mode but didn't get the badge, do this: DO NOT exit through the door. Let the countdown timer reach zero. I got 800k on my first go in the challenge mode then exited through the door with time to spare, but it didn't give me the badge. Second go around, I got 700k and I was struggling to get to the door when I ran out of time, then it gave me the badge.

jesus_minime avatar

jesus_minime

Feb. 26, 2011

1034
111

For the people commenting saying "OMG GLITCH, IF YOU PRESS THE 0 IT GOES WHITE!!!" Let me let you in on a little secret.
This is actually intentional, Brad has all the numbers linked to different parts of the game to he can get to them fast. He just forgot to take them out for this public demo. If you press "9" You'll go to the secret squiggle hills, "8" : The Science room, and "1" will lead you back to the start. all the other numbers are linked to locations in the game that were not released for public testing.