My Ghost and I (demo)
ni gmitchell27
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My Ghost and I (demo)
Mga tag para sa My Ghost and I (demo)
Deskripsyon
My Ghost and I is a 2D platformer where the player must utilise the abilities of two characters to collect all of the spirits and open the portal to the next level.
Any feedback/suggestions/improvements would be extremely helpful as this is just a demo and thereโs lots of features I still want to add.
Paano Maglaro
arrows or wasd
FAQ
Ano ang My Ghost and I Demo?
Ang My Ghost and I Demo ay isang idle game na ginawa ni GMitchell27 kung saan tinutulungan mo ang isang karakter at ang kanyang ghost companion na umusad sa pamamagitan ng pag-upgrade ng iba't ibang stats at kakayahan.
Paano nilalaro ang My Ghost and I Demo?
Sa My Ghost and I Demo, pinamamahalaan mo ang mga upgrade at kumikita ng resources habang idle na umuusad sa mga level, gumagawa ng mga desisyon upang mapabuti ang performance ng iyong karakter at ng kanyang multo.
Sino ang developer ng My Ghost and I Demo?
Ang developer ng My Ghost and I Demo ay si GMitchell27.
Ano ang mga pangunahing progression system sa My Ghost and I Demo?
Ang pag-usad sa My Ghost and I Demo ay batay sa pagkita ng resources sa paglipas ng panahon na maaaring gastusin sa mga upgrade para mapabuti ang iyong pangunahing karakter at ang kanyang ghost companion.
Saang platform maaaring laruin ang My Ghost and I Demo?
Ang My Ghost and I Demo ay isang browser-based idle game na maaaring laruin sa Kongregate.
Mga Komento
bigjus
May. 23, 2020
unplayable due to screen scrolling
chibis223
May. 23, 2020
The player could use a little - just a tiny bit - of backstory, explanation, and/or tutorial on why you have this ghost and what it does. "Press F" doesn't really cover what its purpose is. Spirit fetching, lever pulling, timeout feature, and body switching could be pointed out with onscreen text. So could the gear on Level 1, because I died several times before realizing that it was not a background element. Some background/foreground elements look too similar (like the level two pillars).
chibis223
May. 23, 2020
Nice overall design. The green/blue text colors could be more differentiated, though, and less glow effect to make the text sharper and increase readability.
chibis223
May. 23, 2020
Why not make the feedback screen fit in with the rest of the game?
chibis223
May. 23, 2020
Exit game does nothing; arrow keys are not limited to the game screen; I died after collecting all fireflies and triggered a bug that did all sorts of messy things that didn't resolve on restarting the level or selecting another one. Messy bug as seen in various levels thereafter includes any number of: reloading the level in a loop only if I haven't released my ghost, reloading in a loop no matter what, permanently assigning my character the running sprite, permanently assigning my character the standing sprite, disabling the WASD keys, disabling the end door, not resetting the spirit count upon starting/restarting a level.