HVA EXPO

HVA EXPO

ni hellenion
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HVA EXPO

Rating:
2.0
Pinalabas: September 26, 2011
Huling update: October 26, 2011
Developer: hellenion

Mga tag para sa HVA EXPO

Deskripsyon

Just a little game Iโ€™m developing for school, it isnโ€™t nearly done but I decided to test the upload function of Kongregate.

The only feature it has now are some nice sounds. But then again those arenโ€™t really mine, itโ€™s from an old game (Red Alert) which can be legally downloaded for free. And itโ€™s not like Iโ€™m making any money off this game (just look at it! itโ€™s hardly a game!)

Itโ€™s made with flixel, which is also free.

Paano Maglaro

Walk with the numpad.
Preform an action with the spacebar.
Restart game with โ€˜Rโ€™
+/- and 0 for sound

Sorry about it being in dutch, I didnโ€™t realize until the artist went to bed, youโ€™ll have no idea what to do in-game

Mga Update mula sa Developer

Sep 26, 2011 10:17am

Stable Kong 2: (Wed 26 Oct)
Big update, not going to write all of it down, itโ€™s hardly the same game.

Wait, it isnโ€™t the same game, I basically ported a branch back to work on kongregate.

Stable Kong 1: (Wed 28 Sep)
+ solid units.
+ paper sprite.
+ units pushable.
+ pushable printer sprite.
+ push units to get points.
+ 3 useable units. (total 6)
+ assignment spawns from printer.
+ paper can be pushed by objects other than the player.

* changed game size.
* changed tilemap.

- zoom factor.
- nonsolid units.
- standing on unit gets you points.

Mga Komento

0/1000
NOOBY93 avatar

NOOBY93

Sep. 26, 2011

2
0

Definately has potential. Ofcourse not done yet, but this kind of developing is the one that the developers of great games started like this. Great idea, 4/5. Rate up!

derdude444 avatar

derdude444

Sep. 26, 2011

1
0

this game has a lot of potential if you wuld add a shoot function and enemy creatures this would be a good game

CraftyTurtle avatar

CraftyTurtle

Sep. 26, 2011

0
0

I have no idea what to do, or what the different coloured blocks or the numbers mean.

hellenion
hellenion Developer

I guess I'll need to work on that but I think I'm going to finish the game mechanics before implementing the storyline. I did add a little note in the instructions.