Galaxy Harvest
ni levelrusso
Galaxy Harvest
Mga tag para sa Galaxy Harvest
Deskripsyon
Sa isang bahagi ng kalawakan, may mga magsasaka ng kalawakan na nagpapalago ng biomass bilang yaman para sa Galactic Empire. Buong mga planeta ang nagpaparami ng biomass sa loob ng milyong taon upang anihin balang araw. Ngunit hindi madali ang proseso: hindi mapigilang ebolusyon, mga balang sa kalawakan, at mga hindi inaasahang aksidente ang maaaring sumira sa lahat kung hindi ka kikilos agad. Ang misyon mo ay bumuo at ipagtanggol ang pinakamalakas na industriya ng biomass sa kalawakan para sa karangalan ng Imperyo!
Paano Maglaro
Laruin ang campaign at huwag laktawan ang mga tagubilin.
Mga Update mula sa Developer
Update 1.0.7
- Added global settings for autoharvest and auto suppression
- Planet list now shows environment type and collected animals
- New ‘close all notifications’ button
- Fixed bugs
FAQ
Ano ang Galaxy Harvest?
Ang Galaxy Harvest ay isang space-themed idle game na ginawa ni levelrusso kung saan nagtatayo at namamahala ka ng intergalactic na operasyon ng pagkuha ng resources.
Paano laruin ang Galaxy Harvest?
Sa Galaxy Harvest, mangongolekta ka ng resources mula sa iba't ibang planeta, mag-u-upgrade ng mga sistema, at mag-a-automate ng pagmimina para mapalawak ang iyong cosmic empire.
Anong mga progression system ang meron sa Galaxy Harvest?
May mga upgrade ang Galaxy Harvest para sa mining efficiency at resource production, na nagpapataas ng idle income ng mga manlalaro at nagbubukas ng mga bagong planeta.
May offline progress ba ang Galaxy Harvest?
Oo, pinapayagan ng Galaxy Harvest ang mga manlalaro na kumita ng resources habang offline, kaya classic idle game ito na puwedeng balikan paminsan-minsan.
Sino ang gumawa ng Galaxy Harvest at saan ito puwedeng laruin?
Ang Galaxy Harvest ay ginawa ni levelrusso at puwedeng laruin bilang browser game sa mga platform tulad ng Kongregate.
Mga Komento
Goggi2005
Nov. 12, 2014
Great game. A few things to say maybe: If good things could happen too I would be happier. Sun changes planets to habitability under 0. Asteroids destroying things.. I am stuck with a sunsystem full of Asteroid belts... If you could implement some positive coincidences it would be more satisfying.
Thanks for your reply! There are some positive events, but yes maybe we need to add some more, you have a point.
CluelessWonder
Nov. 12, 2014
Game is in desperate need of a tech unlock which allows the (re)building of planets from asteroid belts. Feel free to make it more expensive than Terramorphing, but the option needs to be there. There are so many events that lead to planet annihilation, and no way to either recover or fend it off. Too easy to end at a barren, asteroid-filled map.
Added a solution for this in the last update.
CaRiSMaSHeY
Nov. 20, 2014
I really liked the aim and system of the game. But there should be keybord shorcuts for attacking, feeding and harvesting. It's gettin tiring to choose an action and defend..
Chubawuba
Nov. 12, 2014
I have to agree, while good events happen, they only seem to happen when you scout a planet. After that, it's just wars, and technological failures and solar issues and asteroids that turn my whole system into a grave yard. I actually can't beat this level anymore and have to start over now. Which is frustrating.
dragon91
Nov. 15, 2014
Is there a way to use a planet with negative hospitality? Also could use a auto harvest all option somewhere so I'm not going planet to planet.
You can improve habitability of the planet after you learn terramorphing. And I enabled autoharvest by default in last update - you want it enabled anyway )