How to make a platformer game

How to make a platformer game

ni littlereddevil
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How to make a platformer game

Rating:
3.1
Pinalabas: May 27, 2010
Huling update: May 27, 2010
Developer: littlereddevil

Mga tag para sa How to make a platformer game

Deskripsyon

Matutong gumawa ng sarili mong platformer game sa loob ng ilang minuto! Ang tutorial na ito ay magbibigay ng libreng lesson mula sa mga eksperto!

Paano Maglaro

Basahin at matuto! Siguraduhing may Flash CS4 ka

FAQ

Ano ang How to Make a Platformer Game?
Ang How to Make a Platformer Game ay isang tutorial-style na platformer game na ginawa ni littlereddevil sa Kongregate, na dinisenyo para turuan ang mga manlalaro kung paano gumawa ng sarili nilang platformer games.

Sino ang developer ng How to Make a Platformer Game?
Ang How to Make a Platformer Game ay binuo ni littlereddevil.

Anong uri ng laro ang How to Make a Platformer Game?
Ang How to Make a Platformer Game ay isang platformer tutorial game, na pinagsasama ang gabay sa paggawa ng laro at klasikong platforming gameplay.

Paano nilalaro ang How to Make a Platformer Game?
Sa How to Make a Platformer Game, nilalaro mo ito sa pamamagitan ng pagkontrol sa isang karakter sa mga simpleng platform level habang tumatanggap ng step-by-step na instruksyon tungkol sa platformer mechanics at disenyo ng level.

Ano ang pangunahing tampok ng How to Make a Platformer Game?
Ang pangunahing tampok ng How to Make a Platformer Game ay ang pagtutok nito sa pagtuturo sa mga manlalaro kung paano bumuo ng sarili nilang platformer games habang nararanasan ang mga pangunahing elemento ng platforming gameplay.

Mga Komento

0/1000
keavon avatar

keavon

Jun. 26, 2010

7
0

So people, you you are having trouble getting the camera to follow the guy, YOU MUST MAKE THE INSTANCE NAME "Guy" as previously mentioned to be "guy", not "Guy". This will make it work. If you don't understand where to put:
onClipEvent(enterFrame){
_x=_root.guy._x
_y=_root.guy._y
}

It's the square you made on the stage. Click on it and only it (not he timeline) and push f9. That's where you put that code.
A note to the person who made this tut, please fix that and make it clear. :P

keavon avatar

keavon

Jun. 26, 2010

5
0

oh, with a } at the end, making it:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
}

Sorry if the returns ( or \n's dont work)

keavon avatar

keavon

Jun. 26, 2010

5
0

and where it asks you to do this:

if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

You should accually write this:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

That fixes it. Just assign that to the level!
:P

Personnel avatar

Personnel

Sep. 19, 2010

3
0

*solution to the enemy code not working:* where it says if(active) it should say if(alive)

keavon avatar

keavon

Jun. 26, 2010

5
1

It's me AGAIN, me the "constant comment". You should really add a mute button.