Orbit-Merge
ni Nohandev
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Orbit-Merge
Mga tag para sa Orbit-Merge
Deskripsyon
Orbit-Merge is a neon space physics puzzle game where players launch planets into a circular arena and merge identical planets to create larger celestial bodies.
The objective is to survive as long as possible, increase your score, unlock visual cosmetics, and eventually create the final legendary planet.
Features:
- Physics-based gravity gameplay
- Planet merging system
- Multiple planet evolutions
- Score x1.5 and Double Shot bubble bonuses
- Unlockable space backgrounds and cosmetics
- Mobile and PC support
- Sound effects with ON/OFF toggle
- Local save system with high score storage
How progression works:
- Planets are attracted toward the center of the arena by gravity
- Identical planets merge into stronger and larger planets
- Random special bubbles can temporarily activate score boosts or double shots
- A larger planet can occasionally appear when shooting
- The game becomes more chaotic as the arena fills up
Lose Condition:
If a planet stays outside the arena border for too long, the game ends.
Win Condition:
Create the final legendary planet to complete the ultimate merge.
Age Rating:
Ages 7+
AI Transparency:
AI tools were only used to help create the promotional thumbnail/artwork for the game page. The actual game, including gameplay systems, mechanics, balancing, programming, physics and design, was fully created and assembled manually.
Paano Maglaro
Controls:
- Mouse / Touchscreen
How to Play:
- Click or tap the edge of the arena to shoot planets toward the center
- Merge identical planets to create larger planets
- Collect special bubbles:
โข x1.5 SCORE โ temporarily boosts score gain
โข x2 DOUBLE SHOTS โ temporarily fires two planets at once
- Prevent planets from staying outside the arena for too long
- Reach the final planet to win
Tips:
- Keep the arena organized to avoid overcrowding
- Chain merges together to earn higher scores
- Use bonuses strategically during difficult moments
Mga Update mula sa Developer
EN
Major gameplay update released!
Added a progressive difficulty system every 45 seconds
Temporary events now reduce gravity, increase speed, shrink the arena, and add more planets
Added a complete danger zone system with:
6-second warning timer
red alert effects
camera shake
danger sounds
Added new power-ups:
Black Hole
Instant Merge
Slow Motion
Gravity Explosion
Magnet
Border Shield
All power-ups now last 5 seconds
Added combos and chain merges
Added score multipliers for fast merges
Added rewards for precise and fast plays
Added 3 music tracks:
Ambient Space
Synthwave
Arcade
Improved visual effects and gameplay feel
Improved balancing and mobile compatibility
Fixed multiple gameplay and interface bugs
Improved English and French translations
General optimization and polish
FR
Grosse mise ร jour gameplay !
Ajout dโun systรจme de difficultรฉ progressive toutes les 45 secondes
Les รฉvรฉnements temporaires rรฉduisent la gravitรฉ, augmentent la vitesse, rรฉtrรฉcissent lโarรจne et ajoutent plus de planรจtes
Ajout dโune zone de danger complรจte avec :
timer de 6 secondes
effets dโalerte rouges
vibration camรฉra
sons de danger
Ajout de nouveaux bonus :
Trou Noir
Fusion Instantanรฉe
Ralentissement du Temps
Explosion Gravitationnelle
Aimant
Bouclier de Bordure
Tous les bonus durent maintenant 5 secondes
Ajout des combos et chain merges
Ajout de multiplicateurs de score
Rรฉcompenses pour les actions rapides et prรฉcises
Ajout de 3 musiques :
Ambient Space
Synthwave
Arcade
Amรฉlioration des effets visuels et du gameplay
Meilleur รฉquilibrage et compatibilitรฉ mobile
Correction de plusieurs bugs
Amรฉlioration des traductions FR/EN
Optimisations gรฉnรฉrales
Mga Komento
BioXP
May. 12, 2026
Not the most original idea executed poorly. You can play patiently to earn higher scores, which would be painful without music, but the game really offers the player to spam since you don't know what would drop next (maybe you do but the screen is cropped), unlike every other merge game, and there isn't much difficulty either. The bonuses are also pretty poor as they're collected instantly.
Thanks for the ideas, I did an emergency update! (For the music, I just kept it simple because I'm not very good at that.) Thanks you :)