Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Adaptivity
ni prasannakkcse
Adaptivity
Mga tag para sa Adaptivity
Deskripsyon
Isang laro tungkol sa pag-aangkop. Nageeksperimento ako ng bagong platformer mechanic, kung saan ang mga elemento ng platformer ay gumagana batay sa kilos ng manlalaro sa isang partikular na paraan. Ang iyong feedback ay makakatulong para mapaganda pa ang mekaniks at gawing full game ito. Marami pang game elements ang planong idagdag sa full game, na aabot sa hindi bababa sa 100 antas. Nakagawa ako ng in-game level editor na maaaring isama sa full game.
Paano Maglaro
Gamitin ang Arrows/WASD para gumalaw at tumalon.
Mga Update mula sa Developer
05/04/2015:
- Some levels were improved
- Difficulty balanced in some levels
- Restart button added, โrโ key also works for restart
05/05/2015:
- On winning a level, next level is loaded automatically.
Mga Komento
zukke
May. 04, 2015
level 11... how the heck should I finish it?
Tim5o
Sep. 30, 2015
The concept and the level design are awesome, it's the physics that are a little iffy.
Tim5o
Sep. 29, 2015
I don't think 11 was hard...
BaelishS
May. 04, 2015
This is a very fun game with nice graphics.
It's very hard though, so be prepared to rage!
Thanks for making this :)
Fritz_b
May. 27, 2015
Love the many different puzzle aspects, I'm leaving it at level 11 though because the platforming aspect/maneuverability needs a lot of work. Unfortunately I have no knowledge of how to implement these things so I can't help you there, but I REALLY look forward to playing this again one day in all its polished glory. Despite its flaws I couldn't bring myself to give it a 3, so 4/5 for the ideas and creation, easily a 5/5 when it gets polished and the platforming side sorted out :) Best of luck! Looking forward to it.