Keep It Powered
ni Rob1221
Keep It Powered
Mga tag para sa Keep It Powered
Deskripsyon
Kolektahin agad ang mga baterya para mabuhay sa time-based platformer na ito. Orihinal na ginawa ang larong ito sa loob ng 48 oras para sa Ludum Dare 46 at na-update pagkatapos.
Paano Maglaro
Menu Select: Space o Enter. Galaw: WAD o Arrow Keys. Reset: R. Back: Esc o B
Mga Update mula sa Developer
Update 2:
Fixed bug with power loss on boxes.
Reduced collision box of the no-jump zones.
Adjusted levels 6 and 17.
FAQ
Ano ang Keep It Powered?
Ang Keep It Powered ay isang libreng web-based puzzle game na ginawa ni Rob1221 kung saan kailangang panatilihing may kuryente ang circuit board para matapos ang bawat antas.
Paano nilalaro ang Keep It Powered?
Sa Keep It Powered, ikokonekta mo ang mga power node sa mga target sa pamamagitan ng pagguhit ng mga wire, pag-manage ng splitters, at pagtiyak na lahat ng components ay may kuryente para malutas ang bawat circuit-based puzzle.
Ano ang pangunahing gameplay loop sa Keep It Powered?
Ang pangunahing gameplay loop sa Keep It Powered ay ang paglutas ng sunod-sunod na circuit puzzles sa pamamagitan ng estratehikong paglalagay ng mga wire para maghatid ng kuryente mula sa sources papunta sa lahat ng kinakailangang components.
May progression ba sa Keep It Powered sa pamamagitan ng mga antas?
Oo, tampok sa Keep It Powered ang maraming antas na papahirap nang papahirap, na hinahamon ang mga manlalaro na lutasin ang mas komplikadong circuit puzzles habang sumusulong.
Ano ang mga natatanging tampok ng Keep It Powered?
Namumukod-tangi ang Keep It Powered sa mga logic puzzle games dahil sa real-time power flow visuals at interactive circuit elements tulad ng switches at splitters.
Mga Komento
dzamie
May. 14, 2020
This is a really good concept, though the timing gets far too tight as it goes along - it can be hard to tell what the intended solution for a level is. A lot of the levels past 10 feel like your room for error is less than a tenth of a second on every single turn and jump.
JoeKherr
May. 15, 2020
This game has none of the character of your earlier efforts. It's one big speedrun where a minor mistake trashes the effort.
Your pure puzzlers are great, some of the best on here. Please go back to those.
Techy4444
May. 14, 2020
Due to the way portal hitboxes work, the end of level 22 is far too inconsistent. Because of the confined space (as opposed to the portals at the beginning of the level where you can simply jump to the left on the initial warp), whether or not those portals at the end "double warp" you (thus ruining the jump) feels like it's ultimately RNG.
Rogerup
May. 13, 2020
Excellent game! Waiting for more Levels. Congratulations for the great work!
Bestsshaman
May. 16, 2020
If anyone is stuck with 18 like I was for ages: Jump left over the button so you're between the button and the battery, then jump over the onto the bridge, avoiding the battery. Jump up to the left and grab the nearest battery, run over to the button and press it then grab the other battery left over. Run to back to the right, collect the battery and jump up to the button in the top right. Collect the battery up there and go back down to the left and then collect the battery in the little alcove to the right before going right making sure you pressed the button so you can fall down where the bridge is. Then collect the battery at the bottom of the bridge. Next, try to dodge the slows and jump with the speed to press the button in the bottom left. If you do this well enough you are also able to collect the battery in the bottom left too, if not you lose. Then jump through the slows and the rest of it the level pretty straight forward.