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Tap Tap Infinity

Tap Tap Infinity

ni ScaryBee

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Tap Tap Infinity

Rating:
4.0
Pinalabas: December 31, 2016
Huling update: December 31, 2016
Developer: ScaryBee

Mga tag para sa Tap Tap Infinity

Deskripsyon

Monsters are attacking! Tap to defeat them, hire heroes, save the village! Love Clicker/Tapping/Idle games? Tap Tap Infinity is brand-new and super simple to play.

Paano Maglaro

Tap monsters to kill them. When you beat a Boss Monster hire him to help do extra damage. Level up Heroes to do even more damage. Unlock mighty skills for your heroes! Your heroes earn gold for you while you're not playing. Find Infinity Tokens to start all over again but with a permanent boost. Trade Infinity Tokens to The Guardians of Infinity for power-ups.

Tips: Holding down the hero level buttons will buy multiple levels faster and faster. Heroes get 4x DPS multipliers at level 200 and every 25 levels after that, 10x and higher each 1000 levels.

Want to discuss strategy or report bugs? http://www.reddit.com/r/taptapinfinity/
Or check out the game Wiki (in progress!)
http://taptapinfinity.wikia.com/

Mga Komento

0/1000
Protoend avatar

Protoend

Feb. 03, 2015

419
19

I realy like that you update often it show you care for your game, most games i play update once a year.

aklilpinto avatar

aklilpinto

Dec. 14, 2014

514
37

I like the concept of killing a boss and getting to hire him thats nice

TheGillotine avatar

TheGillotine

Dec. 16, 2014

352
28

If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.

TaSManiaC avatar

TaSManiaC

Feb. 26, 2015

184
14

could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)

Joures avatar

Joures

Jan. 24, 2015

278
23

I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.

Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.